1. Abilities
  2. event
  3. bounty_hunting
  4. crime_lords
  5. claw
  6. portable_cover

Take Portable Cover

takeportablecover

Take Portable Cover

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.event.bounty_hunting.crime_lords.claw

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
takeportablecover
Take Portable Cover
2
takeportablecoverCover – Ranged defense increased and immune to all ballistic and controlling effects.
3
takeportablecover
Take Portable Cover
4
takeportablecover
Take Portable Cover
  • [0s] [not displayed]
    takeportablecoverEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Take Portable Cover
    • Add effect #2 to TARGET from TARGET
    • Add effect #3 to TARGET from CASTER
  • [30s]
    takeportablecoverCover
    Ranged defense increased and immune to all ballistic and controlling effects.

  • 1
    • When character receives an effect with tags tag.abl.debuff.break_cover

    Perform the following actions:

    • Remove this effect
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Leave cover
    • Add effect #4 to TARGET from CASTER
  • 3
    • When effect is applied

    Perform the following actions:

    • Modify stat Cover Defense Bonus, increase by 0.2
    • Play appearance epp.event.bounty_hunting.crime_lords.claw.portable_cover.loop
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown, tag.abl.debuff.lift, tag.abl.debuff.physics, tag.abl.debuff.banish, tag.abl.debuff.root, tag.abl.debuff.snare, tag.abl.debuff.blind, tag.abl.debuff.stun, tag.abl.debuff.fear, tag.abl.debuff.sleep
    • Immobilize but allow rotation
  • [hidden] [5s]
    takeportablecoverEffect #3

  • [hidden] [4s]
    takeportablecoverEffect #4