1. Abilities
  2. flashpoint
  3. rakata
  4. enemy
  5. boss
  6. rancor
  7. chief
  8. dispel_immobilize

[dispel_immobilize]

[dispel_immobilize]

Attributes

Conditions

Metadata

Users

Used by
  • class.flashpoint.rakata.enemy.boss.rancor.chief

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[dispel_immobilize]
2
[dispel_immobilize]
3
[dispel_immobilize]
4
[dispel_immobilize]
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #2

  • 1
    • When effect is applied

    Override target to:

    • Enemies List

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

  • 3
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • [0s] [not displayed]
    Effect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Taunt
      - Duration = (time) 10s