1. Abilities
  2. exp
  3. seasons
  4. 02
  5. ep_01
  6. friendlies
  7. mando_passives

[mando_passives]

stimpack

[mando_passives]

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
stimpack
[mando_passives]
2
stimpack
[mando_passives]
  • [hidden] [does not expire]
    stimpackEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions:

  • 3
    • When CASTER enters combat

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [does not expire]
    stimpackEffect #2

  • 1
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_01.friendlies.friendly_unit_projector_pulse, dependent on calling effect
  • 2
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect