Charged Aim
Charged Aim
Charged Burst gets your blasters charged up, reducing the activation time of your next Aimed Shot by 0.25 seconds. Stacks up to 2 times.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 2.0.0 |
Global ID: | 16141173689092023961 |
Combat log ID: | 3255417706643456 |
FQN: | abl. |
Star Wars name: | Charged Aim |
Other languages: | Geladenes Zielen Visée chargée |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141138945551101721 FQN: abl. smuggler. skill. sharpshooter. charged_ aim/7/1 - 1
- After Charged Burst is activated by CASTER
Charged Burst
Fires a series of powerful blasts for <<1>> weapon damage. Fires both blasters if dual wielding.
FQN: abl.smuggler.charged_burst
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- [10s]
Charged Aim
Activation time of next Aimed Shot reduced.Slot: Buff Duration: 10s On death: Effect is removed Initial stacks: 1 Max stacks: 2 # occurrences: 1 Tags: tag. abl. smuggler. charged_ aim_ stacks Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Scales with Charges
- Set Effect Procs
- Effect Procs = Int(2)
- Effect Procs = Id(Aimed Shot)Aimed Shot
Fires a well-aimed shot that deals <<1>> weapon damage. Aimed Shot ignores 20% of the targets armor. Requires dual blasters.
FQN: abl.smuggler.skill.sharpshooter.aimed_shot
Conditions: - Can only be called by other effects
Global ID: 16141135647016216608 FQN: abl. smuggler. skill. sharpshooter. charged_ aim/7/2 - Set Stack Limit
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- 2
- After Aimed Shot is activated by CASTER
Aimed Shot
Fires a well-aimed shot that deals <<1>> weapon damage. Aimed Shot ignores 20% of the targets armor. Requires dual blasters.
FQN: abl.smuggler.skill.sharpshooter.aimed_shot
Perform the following actions:
- Remove this effect
- After