1. Abilities
  2. player
  3. mount
  4. executable
  5. medium

Personal Vehicle

hydraulicpiston

Personal Vehicle

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
hydraulicpistonPersonal Vehicle – Movement speed increased by 100%
2
thrownKnockdown – Prone and unable to act.
  • [hidden] [does not expire]
    hydraulicpistonEffect #1
    Movement speed increased by 100%

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 2
        - Conditional = (int) 16141007604157774452

    Perform the following actions:

    • Set movement speed to 200%
    • Custom set_fov, #2 = 70
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 2
        - Conditional = (int) 16141030317364994351

    Perform the following actions:

    • Set movement speed to 210%
    • Custom set_fov, #2 = 70
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 2
        - Conditional = (int) 16141033615899860054

    Perform the following actions:

    • Set movement speed to 215%
    • Custom set_fov, #2 = 70
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 2
        - Conditional = (int) 16141032516388232577

    Perform the following actions:

    • Set movement speed to 220%
    • Custom set_fov, #2 = 70
  • 5
    • When character deals damage

    Only when the following conditions are met:

      • If CASTER is in combat

    Perform the following actions:

    • Remove this effect
  • 6
    • When character takes damage at 3 health

    Perform the following actions:

    • Play appearance epp.player.mount.bike_wreck, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
    • Remove this effect
  • 7
    • Just before this effect is removed

    Perform the following actions:

    • Custom set_fov, #2 = 50
    • Dispel all effects from tags tag.​abl.​player.​mount
  • [1s]
    thrownKnockdown
    Prone and unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 0.5, 90° pitch, 0° yaw