Dodge
Dodge
Increases your chance to dodge melee and ranged attacks by 200% for <<1>> seconds and lowers threat by a moderate amount. Does not break Stealth.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141176209620999645 |
Combat log ID: | 1010159128150016 |
FQN: | abl. |
Star Wars name: | Dodge |
Other languages: | Ausweichen Esquive |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [4s]
Dodge
Melee and ranged defense chance increased.Slot: Buff Duration: 4s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. is_ dcd abl. smuggler. dodge Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 4s
- Max Duration = (time) 4s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. smuggler. dodge
- Max Stack Count = (int) 1
Global ID: 16141015508252944988 FQN: abl. smuggler. dodge/26/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectevasion. cast_loop
- 2
- When effect is applied
Perform the following actions:
- Modify stat Ranged Defense, increase by 2
- Modify stat Melee Defense, increase by 2
- 3
- When effect is applied
- When effect is refreshed
Only when the following conditions are met:
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 4
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify stat [modifier_percentage], increase by -0.75
- Modify stat [modifier_percentage], increase by -0.75
- 5
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 6
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.smuggler.back_at_ya
- 7
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectskill. energy_screen - Set movement speed to 200%
- Modify meta stat Damage Received Modifier (Percentage) for effects from tag tag.
abl. , decrease by 0.6utility. is_ aoe
- 8
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectskill. energy_screen - Modify meta stat Damage Received Modifier (Percentage) for effects from tag tag.
abl. , decrease by 0.6utility. is_ aoe
- [3s]
Back At Ya
Returning damage.Slot: Buff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.smuggler. back_ at_ ya abl. , tag.buff. reflect_ damage abl. utility. is_ dcd Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141014408741316841 Combat log ID: 1010159128150312 FQN: abl. smuggler. dodge/26/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. back_at_ya. buff_player
- 2
- Before NPC with this effect takes damage without tags tag.
abl. , tag.utility. is_ aoe abl. , tag.debuff. damage_ over_ time abl. , tag.itm. relic. onhit_ damage abl. that does not get redirectedutility. is_ not_ reflectable
Override target to:
- Trigger Caster
Perform the following actions:
- Reflect Damage
- Absorb Damage = (bool) false
- Reflect Melee = (bool) false
- Reflect Ranged = (bool) false
- Reflect Force = (bool) true
- Reflect Tech = (bool) true
- Cap Damage = (bool) true
- Amount Percent = (float) 1.5
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 9 - Play appearance epp.
smuggler. back_at_ya. reflect_player
- Before NPC with this effect takes damage without tags tag.
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. is_ purge abl. utility. is_ dcd Conditions: - Can only be called by other effects
Global ID: 16141013309229690554 FQN: abl. smuggler. dodge/26/3 - 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.dispel_type.tech, tag.abl.dispel_type.physical, tag.abl.dispel_type.mental, tag.abl.dispel_type.force, tag.abl.dispel_type.purge_only
- [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ dcd Global ID: 16141021005811077855 FQN: abl. smuggler. dodge/26/4 - 1
- When effect is applied
Override target to:
- Enemies List
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) -0.25
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0