Take Fall Damage
Take Fall Damage
Used from the falling death exhaustion zone to revive at the nearest med center.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141176222184901733 |
Combat log ID: | 4168832696451072 |
FQN: | abl. |
Star Wars name: | Take Fall Damage |
Other languages: | Sturzschaden erleiden Dégâts de chute |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [5s]
Effect #1Slot: Buff Duration: 5s On death: Effect persists Tick rate: 0.5s (10 ticks) # occurrences: 0 Hydra script: hyd. operation. iokath. utility. inst_ raid_ iok_ falling_ death Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - If TARGET is a player
Global ID: 16140990520979253136 FQN: abl. operation. iokath. utility. signal_ tower_ fall_ death/3/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook Signal_Tower_Fall_Death
- Play appearance epp.
player. , dependent on calling effectfalling_sfx_and_camera_shake
- 2
- When effect ticks the 2nd time
Perform the following actions:
- Instantly kill the TARGET
- Play appearance epp.
player. , dependent on calling effectfalling_hit_ground_sfx
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - If TARGET is not a player
Global ID: 16140993819514133641 FQN: abl. operation. iokath. utility. signal_ tower_ fall_ death/3/2 - 1
- When effect is applied
Perform the following actions:
- Instantly kill the TARGET