1. Abilities
  2. flashpoint
  3. copero
  4. bonus_boss
  5. wave_manager

[wave_manager]

[wave_manager]

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[wave_manager]
2
[wave_manager]
3
[wave_manager]
4
[wave_manager]
5
[wave_manager]
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When CASTER enters combat

    Perform the following actions:

    • Set attack wave to #1
    • Add effect #2 to TARGET from CASTER
  • 2
    • When CASTER enters combat

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 600m

    Only when the following conditions are met:

    Perform the following actions:

    • Set attack wave to #1
  • [hidden] [60s]
    Effect #2

  • 1
    • When effect expires

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
    • Remove this effect
  • [hidden] [does not expire]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Set attack wave to #2
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 600m

    Only when the following conditions are met:

    Perform the following actions:

    • Set attack wave to #2
  • [hidden] [60s]
    Effect #4

  • 1
    • When effect expires

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
    • Add effect #2 to TARGET from CASTER
    • Remove this effect
  • [hidden] [does not expire]
    Effect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Set attack wave to #1
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 600m

    Only when the following conditions are met:

    Perform the following actions:

    • Set attack wave to #1