1. Abilities
  2. npc
  3. ability
  4. utility
  5. training_dummy_500k_health

500,000 Health

emittermatrix1_wil

500,000 Health

Using this item on your ship's Operations Training Dummy will set its health to 500,000 hitpoints.

Attributes

Conditions

Metadata

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
emittermatrix1_wil500,000 Health – 500,000 Health
2
emittermatrix1_wil
500,000 Health
3
emittermatrix1_wil
500,000 Health
4
emittermatrix1_wil
500,000 Health
5
emittermatrix1_wil
500,000 Health
  • [hidden] [12s]
    emittermatrix1_wilEffect #2

    • When NPC with this effect deals damage (weapon mode 1)
    • [target override]

    Only when the following conditions are met:

      • If PRIMARY TARGET has an effect with the tag tag.​abl.​npc.​training_dummy

    Perform the following actions:

    • Reset Timer
    • Just before this effect is removed

    Perform the following actions:

    • Exit Combat
    • Execute Hydra Hook
      - Event Name = (string) respawn
      - Object Self = (int) 1
  • [0s] [not displayed]
    emittermatrix1_wilEffect #3

    • On Apply
    • [target override]

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • On Apply
    • [target override]

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [hidden] [12s]
    emittermatrix1_wilEffect #4

    • Just before this effect is removed

    Perform the following actions:

    • Exit Combat
    • Execute Hydra Hook
      - Event Name = (string) respawn
      - Object Self = (int) 1
  • [hidden] [does not expire]
    emittermatrix1_wilEffect #5

    • When CASTER exits combat

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) respawn
      - Object Self = (int) 1