1. Abilities
  2. operation
  3. oricon
  4. fortress
  5. boss
  6. gate_puzzle
  7. npc
  8. wave
  9. wave_aoe
  10. mass_affliction_3

Absolute Affliction

lifedrain

Absolute Affliction

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
lifedrain
Absolute Affliction
2
lifedrainMass Affliction (Any) – Periodic internal damage.
3
lifedrainMass Affliction – Periodic internal damage.
  • [hidden] [0s] [not displayed]
    lifedrainEffect #1

    • On Apply
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is alive
        AND
        • If target is an enemy
        AND
        • If the Force spell hit
        >

    Perform the following actions:

    • Play appearance epp . qtr . 1x4 . raid . asation . trash . ruins . melee_juggernaut . mass_affliction_end
    • Add effect #2 to TARGET from TARGET
    • Add effect #3 to TARGET from TARGET
  • [15s]
    lifedrainMass Affliction (Any)
    Periodic internal damage.

    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp . qtr . 1x4 . raid . asation . trash . ruins . melee_juggernaut . mass_affliction_target
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.1
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
  • [15s]
    lifedrainMass Affliction
    Periodic internal damage.

    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp . qtr . 1x4 . raid . asation . trash . ruins . melee_juggernaut . mass_affliction_target
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.1
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0