Acid Blast
Acid Blast
Attributes
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Attack |
Metadata
Contained since: | Patch 6.1.0 |
Global ID: | 16141099841747378916 |
Combat log ID: | 4367801351405568 |
FQN: | abl. |
Star Wars name: | Acid Blast |
Other languages: | Säure-Explosion Explosion acide |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [600s]
[HIDDEN]Active Acid PuddleSlot: Buff Duration: 10m 0s On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. acid_ puddle Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10m 0s
- Max Duration = (time) 10m 0s
Conditions: - If difficulty is set to Story Mode
Target overrides: - [target override] Caster
Global ID: 16141009295724228807 Combat log ID: 4367801351405840 FQN: abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. acid_ blast_ puddle/3/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- InitialPositionOffsetRelative = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_PrimaryTarget
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
- Shape Type = (string) aoeSphere
- Target Conditions = (string) aoeTargetCondition_IsPlayer;aoeTargetCondition_IsAlive
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string)
- On Tick Vfx = (string)
- LocalRotationType = (string) aoeRotation_None
- LoopingVfxPlaystyle = (string) aoeVfx_None
- OnTickVfxPlaystyle = (string) aoeVfx_None
- Effect Number = (int) 0
- Ability Spec =Acid BlastAcid Blast
FQN: abl.operation.dxun.boss.hybrid_horror.hybrid_horror.acid_blast_impact
- Min Tick Count = (int) 150
- Max Tick Count = (int) 300
- Tick Rate = (float) 2
- Min Lifespan = (float) 300
- Max Lifespan = (float) 600
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 1.1
- Min Distance = (float) 0
- First Tick Delay = (float) 0.1
- LoopingVfxLocalScale_X = (float) 1
- LoopingVfxLocalScale_Y = (float) 1
- LoopingVfxLocalScale_Z = (float) 1
- OnTickVfxLocalScale_X = (float) 1
- OnTickVfxLocalScale_Y = (float) 1
- OnTickVfxLocalScale_Z = (float) 1 - Play appearance epp.
operation. , dependent on calling effectdxun. boss. hybrid_horror. hybrid_horror. acid_blast_ground_puddle_story
- [hidden] [600s]
[HIDDEN]Active Acid PuddleSlot: Buff Duration: 10m 0s On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. acid_ puddle Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10m 0s
- Max Duration = (time) 10m 0s
Conditions: - If difficulty is set to Veteran or Master Mode
Target overrides: - [target override] Caster
Global ID: 16141012594259113454 Combat log ID: 4367801351405845 FQN: abl. operation. dxun. boss. hybrid_ horror. hybrid_ horror. acid_ blast_ puddle/3/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- InitialPositionOffsetRelative = (bool) false
- RadiusResetScaleOnReachedMaxScale = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_PrimaryTarget
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
- Shape Type = (string) aoeSphere
- Target Conditions = (string) aoeTargetCondition_IsPlayer;aoeTargetCondition_IsAlive
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string)
- On Tick Vfx = (string)
- LocalRotationType = (string) aoeRotation_None
- RadiusScalingType = (string) aoeScaling_FixedAmount
- LoopingVfxPlaystyle = (string) aoeVfx_None
- OnTickVfxPlaystyle = (string) aoeVfx_None
- RadiusBehaviorOnReachedMaxScale = (string) aoeScaling_StopScaling
- Effect Number = (int) 0
- Ability Spec =Acid BlastAcid Blast
FQN: abl.operation.dxun.boss.hybrid_horror.hybrid_horror.acid_blast_impact
- Min Tick Count = (int) 150
- Max Tick Count = (int) 300
- Tick Rate = (float) 2
- Min Lifespan = (float) 300
- Max Lifespan = (float) 600
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 1.4
- Min Distance = (float) 0
- First Tick Delay = (float) 0.1
- RadiusMaxScale = (float) 4.4
- RadiusScaleAmountPerSecond = (float) 0.01
- LoopingVfxLocalScale_X = (float) 1
- LoopingVfxLocalScale_Y = (float) 1
- LoopingVfxLocalScale_Z = (float) 1
- OnTickVfxLocalScale_X = (float) 1
- OnTickVfxLocalScale_Y = (float) 1
- OnTickVfxLocalScale_Z = (float) 1 - Play appearance epp.
operation. , dependent on calling effectdxun. boss. hybrid_horror. hybrid_horror. acid_blast_ground_puddle_expanding