1. Abilities
  2. dynamic_events
  3. tatooine
  4. dune_sea
  5. archaeological_scramble
  6. tech_relic_zap

Activate Relic

droidadapter

Activate Relic

Attempt to use the relic...

Attributes

Conditions

Metadata

Users

Used by
  • apc.dynamic_events.tatooine.dune_sea.archaeological_scramble.temp_tech_relic

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
droidadapter
Activate Relic
2
stunnedStunned – Unable to take actions.
3
droidadapter
Activate Relic
4
lifedrainPoisoned – Taking damage over time.
5
droidadapter
Activate Relic
  • [0s] [not displayed]
    droidadapterEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 33% is met
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Play appearance epp.dynamic_events.tatooine.dune_sea.archaeological_scramble.yellow_beam, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 50% is met
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Play appearance epp.dynamic_events.tatooine.dune_sea.archaeological_scramble.red_beam, dependent on calling effect
    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If no previous subeffect met its conditions

    Perform the following actions:

    • Play appearance epp.dynamic_events.tatooine.dune_sea.archaeological_scramble.green_beam, dependent on calling effect
    • Add effect #4 to TARGET from CASTER
  • 4
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.placeables.scan.scan_exit, dependent on calling effect
  • [5s]
    stunnedStunned
    Unable to take actions.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.dynamic_events.tatooine.dune_sea.archaeological_scramble.shock_damage_stun, dependent on calling effect
    • Stun the TARGET
  • 2
    • When effect is applied

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [0s] [not displayed]
    droidadapterEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.dynamic_events.tatooine.dune_sea.archaeological_scramble.explosion, dependent on calling effect
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.15
      - Standard Health Percent Min = (float) 0.15
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Ballistic Impulse, centered at target, immediately knockdown, momentum = 2, 25° pitch, 0° yaw
  • 3
    • When effect is applied

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [10s]
    lifedrainPoisoned
    Taking damage over time.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.dynamic_events.tatooine.dune_sea.archaeological_scramble.poison_gas_green_tick, dependent on calling effect
  • 2
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.2
      - Standard Health Percent Min = (float) 0.2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect is applied

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [0s] [not displayed]
    droidadapterEffect #5

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.dynamic_events.tatooine.archaeology.has_relic