Actuator Restraint Cannon (A.R.C.)

Actuator Restraint Cannon (A.R.C.)
This piece of hardware fires a concentrated electrostatic beam that stuns the target while active. Alternately the A.R.C. can be a power source used for a multitude of devices.
Attributes
Type: | active |
Activation time: | 10s channel |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16140940627681809008 |
Combat log ID: | 3955132303671296 |
FQN: | abl.world_design.temporary_abilities.electro_gun.electro_gun_ability |
Star Wars name: | Actuator Restraint Cannon (A.R.C.) |
Other languages: | Auslöser-Fesselkanone (A.F.K.) Canon d'immobilisation à actionneur (C.I.A.) |
Other sites: | TORCommunity |
Used by
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Actuator Restraint Cannon (A.R.C.)
Unable to act.Slot: Debuff Duration: passive Tick rate: 0.5s # occurrences: 1 Tags: tag.abl.world_design.temporary_abilities.electro_gun.electro_gun_effected, tag.abl.debuff.stun - When effect ticks the 5th time
Perform the following actions:
- Stun the TARGET
- Play appearance epp . world_design . temporary_abilities . electro_gun . stun_loop, dependent on calling effect
- Just before this effect is removed
Perform the following actions:
- Add effect #3 to TARGET from TARGET
- Play appearance epp . world_design . temporary_abilities . electro_gun . beam_end, dependent on calling effect
- Ability Interrupt
- Duration = (time) 15s
- Just before this effect is removed
Perform the following actions:
- Play appearance epp . world_design . temporary_abilities . electro_gun . stun_end, dependent on calling effect
- When effect ticks
- When effect is applied
Only when the following conditions are met:
- If PRIMARY TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- When channel ended
Only when the following conditions are met:
- If toughness of PRIMARY TARGET is <= Strong
Perform the following actions:
- Instantly kill the TARGET
- When NPC with this effect takes damage (weapon mode 1)
(10% chance)
Perform the following actions:
- Add effect #4 to TARGET from TARGET
- When NPC with this effect takes damage (weapon mode 1)
- [hidden] [0s] [not displayed]
Effect #2
Slot: Debuff Duration: 0s Tick rate: does not tick # occurrences: 1 Conditions: - Can only by called by other effects
- On Apply
Only when the following conditions are met:
- If toughness of PRIMARY TARGET is <= Standard
Perform the following actions:
- Spell Damage
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.1
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- On Apply
Only when the following conditions are met:
- If toughness of PRIMARY TARGET is = Strong
Perform the following actions:
- Spell Damage
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.05
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- On Apply
Only when the following conditions are met:
- If toughness of PRIMARY TARGET is >= Elite
Perform the following actions:
- Spell Damage
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.01
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- [8s]
Actuator Restraint Cannon (A.R.C.)
Movement speed decreased.Slot: Debuff Duration: 8s Tick rate: does not tick # occurrences: 0 Tags: tag.abl.world_design.temporary_abilities.electro_gun.electro_gun_effected, tag.abl.debuff.hindered Conditions: - Can only by called by other effects
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Set movement speed to 40%
- [hidden] [0s] [not displayed]
Effect #4
Slot: Debuff Duration: 0s Tick rate: does not tick # occurrences: 0 Conditions: - Can only by called by other effects