Actuator Restraint Cannon (A.R.C.)

Actuator Restraint Cannon (A.R.C.)
This piece of hardware fires a concentrated electrostatic beam that stuns the target while active. Alternately the A.R.C. can be a power source used for a multitude of devices.
Attributes
Type: | active |
Activation time: | 10s channel |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16140940627681809008 |
Combat log ID: | 3955132303671296 |
FQN: | abl. |
Star Wars name: | Actuator Restraint Cannon (A.R.C.) |
Other languages: | Auslöser-Fesselkanone (A.F.K.) Canon d'immobilisation à actionneur (C.I.A.) |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Actuator Restraint Cannon (A.R.C.)
Unable to act.Slot: Debuff Duration: during channel (10s) On death: Effect is removed Tick rate: 0.5s (20 ticks) # occurrences: 1 Tags: tag. abl. , tag.world_ design. temporary_ abilities. electro_ gun. electro_ gun_ effected abl. debuff. stun Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
- Set Interruptible
Global ID: 16141108202033811612 FQN: abl. world_ design. temporary_ abilities. electro_ gun. electro_ gun_ ability/20/1 - Set Stack Limit
- 1
- When effect ticks the 5th time
Perform the following actions:
- Stun the TARGET
- Play appearance epp.
world_design. , dependent on calling effecttemporary_abilities. electro_gun. stun_loop
- 2
- Just before this effect is removed
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- Play appearance epp.
world_design. , dependent on calling effecttemporary_abilities. electro_gun. beam_end - Interrupt ability and prevent usage for 15s
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
world_design. , dependent on calling effecttemporary_abilities. electro_gun. stun_end
- 4
- When effect ticks
- When effect is applied
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 5
- When channel ended
Only when the following conditions are met:
- If toughness of TARGET is ≤ Strong
Perform the following actions:
- Instantly kill the TARGET
- 6
- When character takes damage (10% chance)
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [0s] [not displayed]
Effect #2
Slot: Debuff Duration: instant # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141104903498931077 FQN: abl. world_ design. temporary_ abilities. electro_ gun. electro_ gun_ ability/20/2 - Set Stack Limit
- 1
- When effect is applied
Only when the following conditions are met:
- If toughness of TARGET is ≤ Standard
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.1
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If toughness of TARGET is = Strong
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.05
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect is applied
Only when the following conditions are met:
- If toughness of TARGET is ≥ Elite
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.01
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [8s]
Actuator Restraint Cannon (A.R.C.)
Movement speed decreased.Slot: Debuff Duration: 8s On death: Effect persists # occurrences: 0 Tags: tag. abl. , tag.world_ design. temporary_ abilities. electro_ gun. electro_ gun_ effected abl. debuff. hindered Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 8s
- Max Duration = (time) 8s - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141106003010559350 FQN: abl. world_ design. temporary_ abilities. electro_ gun. electro_ gun_ ability/20/3 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Set movement speed to 40%
- [hidden] [0s] [not displayed]
Effect #4
Slot: Debuff Duration: instant # occurrences: 0 Initializers: - Set Interruptible
Conditions: - Can only be called by other effects
Global ID: 16141111500568696311 FQN: abl. world_ design. temporary_ abilities. electro_ gun. electro_ gun_ ability/20/4