1. Abilities
  2. itm
  3. potion
  4. biochem
  5. medpac
  6. player
  7. artifact
  8. grade08

Advanced Anodyne Medpac

advanced_heavy_duty_medpac

Advanced Anodyne Medpac

Restores <<2>> health and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. (Cooldown: 1.5 minutes). Health restored scales by level up to level 55.

Attributes

Conditions

Metadata

Used by

Triggered by using an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
advanced_heavy_duty_medpac
Advanced Anodyne Medpac
2
advanced_heavy_duty_medpacAdvanced Anodyne Medpac – Periodic healing.
3
advanced_heavy_duty_medpac
Advanced Anodyne Medpac
  • [0s] [not displayed]
    advanced_heavy_duty_medpacEffect #1

    • On Apply

    Perform the following actions:

    • Heal the TARGET for (0.92 to 1.1)*StandardHealth, causing no threat
    • Play appearance epp . itm . potion . medpac . restore_health
    • Add effect #2 to TARGET from TARGET
    • On Apply

    Only when the following conditions are met:

      • If TARGET is in combat

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • [15s]
    advanced_heavy_duty_medpacAdvanced Anodyne Medpac
    Periodic healing.

    • When effect ticks

    Only when the following conditions are met:

      • If PRIMARY TARGET is alive

    Perform the following actions:

    • Play appearance epp . agent . kolto_probe . heal, dependent on calling effect
    • Heal the TARGET for 0.05*StandardHealth, causing no threat
  • [hidden] [does not expire]
    advanced_heavy_duty_medpacEffect #3

    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect