Aimed Shot
Aimed Shot
Attributes
| Type: | active |
| Activation time: | 1.5s cast |
| Target type: | Attackable |
| AI type: | None |
Metadata
| Contained since: | Patch 7.6.0 |
| Global ID: | 16141087026086603781 |
| Combat log ID: | 4844869138776064 |
| FQN: | abl. |
| Star Wars name: | Aimed Shot |
| Other languages: | Gezielter Schuss Tir précis |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141099852137727222 FQN: abl. dynamic_ events. hoth. icefall_ plains. ambush. talz_ sniper_ snipe/9/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. snipe. snipe_fire - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 10
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [3s]
Aimed ShotSlot: Debuff Duration: 3s On death: Effect is removed # occurrences: 0 Hydra script: hyd. dynamic_ events. hoth. icefall_ plains. ambush. inst_ quest_ scripting Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - Can only be called by other effects
Global ID: 16141100951649354563 FQN: abl. dynamic_ events. hoth. icefall_ plains. ambush. talz_ sniper_ snipe/9/2 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.buff.cover
- If TARGET has one effect from
Instant ShieldInstant Shield
Activates a very short duration shield against Talz sniper fire. Timing is everything!
FQN: abl.dynamic_events.hoth.icefall_plains.ambush.portable_cover
Perform the following actions:
- Execute hydra hook ach_shield_block
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Dispel all effects from ability [ach_watcher_snipers]
[ach_watcher_snipers]
FQN: abl.dynamic_events.hoth.icefall_plains.ambush.ach_watcher_snipers
- Damage
- Damage Type = (int) 1
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.6
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0