Airstrike

Airstrike
Attributes
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Attack |
Metadata
Contained since: | Patch 1.2.0 |
Global ID: | 16141002967052477313 |
Combat log ID: | 2903921878106112 |
FQN: | abl.qtr.1x2.daily.the_black_hole.republic.chasing_the_shadow.airstrike |
Star Wars name: | Airstrike |
Other languages: | Luftangriff Frappe aƩrienne |
Other sites: | TORCommunity |
Used by
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1.5s]
Effect #1
Slot: Buff Duration: 1.5s Tick rate: does not tick # occurrences: 0 Target overrides: - [target override] Aoe Sphere
- On Apply
Perform the following actions:
- Play appearance epp . npc . utility . gtaoe_reticle . generic_yellow . scale_15m, dependent on calling effect
- [hidden] [1.5s]
Effect #2
Slot: Buff Duration: 1.5s Tick rate: does not tick # occurrences: 0 Conditions: - Can only by called by other effects
- On Apply
Perform the following actions:
- Play appearance epp . npc . utility . gtaoe_reticle . generic_orange . scale_15m, dependent on calling effect
- [hidden] [1.5s]
Effect #3
Slot: Buff Duration: 1.5s Tick rate: does not tick # occurrences: 0 Conditions: - Can only by called by other effects
- On Apply
Perform the following actions:
- Play appearance epp . npc . utility . gtaoe_reticle . generic_red . scale_15m, dependent on calling effect
- [0s] [not displayed]
Effect #4
Slot: Debuff Duration: 0s Tick rate: does not tick # occurrences: 0 Conditions: - Can only by called by other effects
- On Apply
Perform the following actions:
- Play appearance epp . qtr . 1x2 . daily . the_black_hole . republic . chasing_the_shadow . airstrike . target_explosion, dependent on calling effect
- On Apply
- [target override]
Only when the following conditions are met:
- <
- Can only by called by other effects
- If PRIMARY TARGET is a player
- If PRIMARY TARGET is alive
Perform the following actions:
- Spell Damage
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.25
- Standard Health Percent Min = (float) 0.25
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0 - Play appearance epp . qtr . 1x2 . daily . the_black_hole . multi . hypermatter_effects . hypermatter_burn_high, dependent on calling effect