1. Abilities
  2. operation
  3. iokath
  4. boss
  5. izax
  6. amplifier_drone
  7. amplified_energy_beam

Amplified Energy Beam

abl_jc_sh_vanquish

Amplified Energy Beam

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_jc_sh_vanquishAmplified Energy Beam – This drone is preparing to fire an amplified beam of energy at its target.
2
abl_jc_sh_vanquish
Amplified Energy Beam
3
abl_jc_sh_vanquish
Amplified Energy Beam
4
abl_jc_sh_vanquish
Amplified Energy Beam
  • [does not expire]
    abl_jc_sh_vanquishAmplified Energy Beam
    This drone is preparing to fire an amplified beam of energy at its target.

    • When channel ended
    • [target override]

    Only when the following conditions are met:

      • <
        • Is Target Caster
          - Negated = (bool) true
        AND
        • If PRIMARY TARGET is alive
        AND
        • If PRIMARY TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​izax.​energy_drone.​is_energy_beam_sink
        AND
        • Unknown (84)
          - Negated = (bool) false
          - Block Identifier = (int) 1
        >

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
    • When channel ended

    Only when the following conditions are met:

      • Unknown (84)
        - Negated = (bool) false
        - Block Identifier = (int) 1

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [hidden] [1.5s]
    abl_jc_sh_vanquishEffect #2

    • On Apply

    Perform the following actions:

    • Play appearance epp . operation . iokath . boss . izax . amplifier_drone . amplified_beam_instant_ray, dependent on calling effect
    • Unknown (183)
      - Unknown (303) = (bool) true
      - Unknown (306) = (bool) false
      - Unknown (430) = (bool) false
      - Unknown (310) = (string) aoePositionOptionType_Entity
      - Unknown (311) = (string) aoeTarget_Caster
      - Unknown (313) = (string) aoeScalarType_LiteralValue
      - Unknown (317) = (string) aoeScalarType_LiteralValue
      - Unknown (321) = (string) aoeScalarType_LiteralValue
      - Unknown (325) = (string) aoeOrientationOptionType_DirectionBetweenEntities
      - Unknown (328) = (string) aoeTarget_Caster
      - Unknown (329) = (string) aoeTarget_Target
      - Unknown (344) = (string) aoeCylinder
      - Unknown (349) = (string)
      - Unknown (353) = (string) aoeScalarType_LiteralValue
      - Unknown (354) = (string) aoeScalarType_LiteralValue
      - Unknown (355) = (string) aoeScalarType_LiteralValue
      - Unknown (367) = (string) aoeScalarType_LiteralValue
      - Unknown (375) = (string) aoeScalarType_LiteralValue
      - Unknown (384) = (string)
      - Unknown (386) = (string) aoeAbilityCaster_Caster
      - Unknown (387) = (string) aoeAbilityTarget_Target
      - Unknown (431) = (string) aoeRotation_None
      - Ability Spec = (int) 16141003657213250520
      - Unknown (307) = (int) 1
      - Unknown (308) = (int) 1
      - Tick Rate = (float) 0.5
      - Unknown (304) = (float) 1
      - Unknown (305) = (float) 1
      - Unknown (314) = (float) 0
      - Unknown (318) = (float) 0
      - Unknown (322) = (float) 0
      - Unknown (362) = (float) 0
      - Unknown (363) = (float) 0
      - Unknown (364) = (float) 0
      - Unknown (368) = (float) 0.17
      - Unknown (376) = (float) 12
      - Unknown (390) = (float) 0
      - Unknown (398) = (float) 0.1
    • Unknown (164)
      - Ability Spec = (int) 16141028927415719909
      - From Actor = (int) 2
      - To Actor = (int) 2
  • [hidden] [1.5s]
    abl_jc_sh_vanquishEffect #3

    • On Apply

    Perform the following actions:

    • Unknown (183)
      - Unknown (303) = (bool) true
      - Unknown (306) = (bool) false
      - Unknown (430) = (bool) false
      - Unknown (310) = (string) aoePositionOptionType_Entity
      - Unknown (311) = (string) aoeTarget_Caster
      - Unknown (313) = (string) aoeScalarType_LiteralValue
      - Unknown (317) = (string) aoeScalarType_LiteralValue
      - Unknown (321) = (string) aoeScalarType_LiteralValue
      - Unknown (325) = (string) aoeOrientationOptionType_DirectionBetweenEntities
      - Unknown (328) = (string) aoeTarget_Caster
      - Unknown (329) = (string) aoeTarget_Target
      - Unknown (344) = (string) aoeCylinder
      - Unknown (349) = (string)
      - Unknown (353) = (string) aoeScalarType_LiteralValue
      - Unknown (354) = (string) aoeScalarType_LiteralValue
      - Unknown (355) = (string) aoeScalarType_LiteralValue
      - Unknown (367) = (string) aoeScalarType_LiteralValue
      - Unknown (375) = (string) aoeScalarType_LiteralValue
      - Unknown (384) = (string)
      - Unknown (386) = (string) aoeAbilityCaster_Caster
      - Unknown (387) = (string) aoeAbilityTarget_Target
      - Unknown (431) = (string) aoeRotation_None
      - Unknown (506) = (string) aoeScaling_Distance
      - Unknown (507) = (string) aoeTarget_Caster
      - Unknown (508) = (string) aoeTarget_Target
      - Ability Spec = (int) 16141003657213250520
      - Unknown (307) = (int) 1
      - Unknown (308) = (int) 1
      - Tick Rate = (float) 0.5
      - Unknown (304) = (float) 1
      - Unknown (305) = (float) 1
      - Unknown (314) = (float) 0
      - Unknown (318) = (float) 0
      - Unknown (322) = (float) 0
      - Unknown (362) = (float) 0
      - Unknown (363) = (float) 0
      - Unknown (364) = (float) 0
      - Unknown (368) = (float) 0.17
      - Unknown (376) = (float) 12
      - Unknown (390) = (float) 0
      - Unknown (398) = (float) 0.1
    • On Apply

    Only when the following conditions are met:

      • If PRIMARY TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​izax.​amplifier_drone.​overchargeable_object

    Perform the following actions:

    • Unknown (164)
      - Ability Spec = (int) 16141105433838080837
      - From Actor = (int) 3
      - To Actor = (int) 3
    • On Apply

    Only when the following conditions are met:

      • If PRIMARY TARGET does not have any effect with the tag tag.​abl.​operation.​iokath.​boss.​izax.​izax.​is_izax

    Perform the following actions:

    • Play appearance epp . operation . iokath . boss . izax . amplifier_drone . amplified_beam_instant_segment, dependent on calling effect
    • On Apply

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​izax.​izax.​is_izax
        AND
        • Unknown (84)
          - Negated = (bool) false
          - Block Identifier = (int) 1
        >

    Perform the following actions:

    • Unknown (164)
      - Ability Spec = (int) 16141159505958336051
      - From Actor = (int) 2
      - To Actor = (int) 3
    • On Apply

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​izax.​amplifier_drone.​energy_charge_level
        AND
        • Unknown (84)
          - Negated = (bool) false
          - Block Identifier = (int) 1
        >

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
  • [hidden] [1s]
    abl_jc_sh_vanquishEffect #4

    • On Apply

    Only when the following conditions are met:

      • <
        • If TARGET has at least 4 effects with the tag tag.​abl.​operation.​iokath.​boss.​izax.​amplifier_drone.​energy_charge_level
        AND
        • Unknown (84)
          - Negated = (bool) false
          - Block Identifier = (int) 1
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = (int) 0
      - Amount Max = (float) 5
      - Amount Min = (float) 5
      - Amount Percent = (float) 0
    • Unknown (164)
      - Ability Spec = (int) 16141028927415719909
      - From Actor = (int) 2
      - To Actor = (int) 2
    • On Apply

    Only when the following conditions are met:

      • <
        • If TARGET has at least 3 effects with the tag tag.​abl.​operation.​iokath.​boss.​izax.​amplifier_drone.​energy_charge_level
        AND
        • Unknown (84)
          - Negated = (bool) false
          - Block Identifier = (int) 1
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = (int) 0
      - Amount Max = (float) 4
      - Amount Min = (float) 4
      - Amount Percent = (float) 0
    • Unknown (164)
      - Ability Spec = (int) 16141028927415719909
      - From Actor = (int) 2
      - To Actor = (int) 2
    • On Apply

    Only when the following conditions are met:

      • <
        • If TARGET has at least 2 effects with the tag tag.​abl.​operation.​iokath.​boss.​izax.​amplifier_drone.​energy_charge_level
        AND
        • Unknown (84)
          - Negated = (bool) false
          - Block Identifier = (int) 1
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = (int) 0
      - Amount Max = (float) 3
      - Amount Min = (float) 3
      - Amount Percent = (float) 0
    • Unknown (164)
      - Ability Spec = (int) 16141028927415719909
      - From Actor = (int) 2
      - To Actor = (int) 2
    • On Apply

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​izax.​amplifier_drone.​energy_charge_level
        AND
        • Unknown (84)
          - Negated = (bool) false
          - Block Identifier = (int) 1
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = (int) 0
      - Amount Max = (float) 2
      - Amount Min = (float) 2
      - Amount Percent = (float) 0
    • Unknown (164)
      - Ability Spec = (int) 16141028927415719909
      - From Actor = (int) 2
      - To Actor = (int) 2