1. Abilities
  2. event
  3. gree
  4. superboss
  5. klorslug
  6. boss_ranged_spit

Angry Spittle

mucus

Angry Spittle

Attributes

Conditions

Metadata

Used by

Used by
  • Class 16141014617186312257

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
mucus
Angry Spittle
2
mucus
Angry Spittle
3
mucus
Angry Spittle
4
burnedCorrosive Mucus (Any) – You are covered in Surgok'k's bile. Taking periodic elemental damage.
  • [hidden] [1s]
    mucusEffect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . qtr . 1x4 . raid . asation . trash . station . larva . larva_spit_loop
    • When effect expires

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [0s] [not displayed]
    mucusEffect #2

    • On Apply
    • [target override]

    Only when the following conditions are met:

      • <
        • If TARGET != PRIMARY TARGET
        AND
        • If target is an enemy
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp . qtr . 1x4 . raid . asation . trash . station . larva . larva_spit_cast
    • Add effect #3 to TARGET from TARGET
  • [hidden] [0s]
    mucusEffect #3

    • On Apply

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 2
      - Travel Time = (time) 0s
    • When projectile completed travel and hit target

    Only when the following conditions are met:

      • If PRIMARY TARGET is alive

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
  • [30s]
    burnedCorrosive Mucus (Any)
    You are covered in Surgok'k's bile. Taking periodic elemental damage.

    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.1
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0