AOE Slow
AOE Slow
Uses the power of the force to create a field at the target location, dealing <<1>> internal damage andslowing any targets inside by 50% for 10 seconds. Strikes up to 8 targets within a 5-meter radius.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | None |
Initializers: |
|
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141024324353827321 |
Combat log ID: | 4115841389953024 |
FQN: | abl. |
Star Wars name: | AOE Slow |
Other languages: | [AOE Slow] [AOE Slow] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.sith_ inquisitor. aoe_ ability abl. , tag.utility. aggressive_ action abl. , tag.sith_ inquisitor. force_ ability abl. , tag.utility. is_ aoe abl. , tag.sith_ inquisitor. force_ attack abl. sith_ inquisitor. direct_ damage Target overrides: - [target override] Caster
Global ID: 16140955740104127164 FQN: abl. test. cdurel. sorc_ aoe_ slow/7/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. death_field. cast
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
sith_inquisitor. , dependent on calling effectdeath_field. target - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.189
- Standard Health Percent Min = (float) 0.149
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.69
- Health Steal Percentage = (float) 0.1
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- [6s]
Slow (Force)
Slows movement speed.Slot: Debuff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.sith_ inquisitor. aoe_ ability abl. , tag.utility. aggressive_ action abl. , tag.sith_ inquisitor. force_ ability abl. , tag.debuff. snare abl. , tag.dispel_ type. force abl. sith_ inquisitor. force_ attack Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140959038639011925 Combat log ID: 4115841389953380 FQN: abl. test. cdurel. sorc_ aoe_ slow/7/2 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Set movement speed to 50%