1. Abilities
  2. exp
  3. seasons
  4. 02
  5. ep_04
  6. scour_swarm_support
  7. armor_melt

Armor Melt

perforatingshot

Armor Melt

Fires a high-impact shot that deals <<1>> weapon damage and reduces the target's armor by 20% for <<2[%d/%d/%d]>> seconds. Additionally inflicts trauma for <<3>> seconds, reducing all healing the target receives by 20%. Fires both blasters if dual wielding.

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
perforatingshot
Armor Melt
2
armorreducedArmor Reduced – Armor reduced.
3
traumaTrauma – Healing received reduced by 20%.
  • [hidden] [0s]
    perforatingshotEffect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . smuggler . trickshot . cast_instant
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 4
      - Travel Time = (time) 0s
    • When projectile completed travel and hit target

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.056
      - Standard Health Percent Min = (float) 0.056
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0.62
      - Coefficient = (float) 0.56
      - Health Steal Percentage = (float) 0
      - Slots = Int(2)
    • Add effect #2 to TARGET from TARGET, Combat Math Only
    • Add effect #3 to TARGET from TARGET, Combat Math Only
  • [45s]
    armorreducedArmor Reduced
    Armor reduced.

    • On Apply

    Perform the following actions:

  • [9s]
    traumaTrauma
    Healing received reduced by 20%.

    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp . sith_warrior . deep_wound . debuff, dependent on calling effect
    • On Apply

    Perform the following actions: