1. Abilities
  2. exp
  3. seasons
  4. 02
  5. ep_01
  6. boss
  7. pa_717
  8. pa_717
  9. grapple

Auto Grappler

grapple

Auto Grappler

Pulls enemy target to the caster.

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
grappleAuto Grappler – Periodically pulls into melee range all enemies further than 16m away.
2
grapple
Auto Grappler
3
grapple
Auto Grappler
  • [does not expire]
    grappleAuto Grappler
    Periodically pulls into melee range all enemies further than 16m away.

  • 1
    • When effect ticks

    Override target to:

    • Attackers List

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If CASTER is positioned 16m to 70m to melee distance of TARGET
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [0s]
    grappleEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_01.boss.pa_717.pa_717.grapple_target
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 8
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0.2s]
    grappleAuto Grappler

  • 1
    • When effect expires

    Perform the following actions:

    • Ballistic To Caster
      - Knockdown = (int) 1
      - Height = (float) 2