Bleed Prey
Bleed Prey
Attributes
| Type: | active |
| Activation time: | 2s cast |
| Target type: | Self |
| AI type: | Buff |
Metadata
| Contained since: | Patch 7.7.0 |
| Global ID: | 16141091816119248960 |
| Combat log ID: | 4870175086084096 |
| FQN: | abl. |
| Star Wars name: | Bleed Prey |
| Other languages: | Blutige Beute Proie des saignements |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0.66s]
Effect #1Slot: Debuff Duration: 0.66s On death: Effect is removed # occurrences: 0 Tags: tag. abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.66s
- Max Duration = (time) 0.66s
Global ID: 16140911478368725838 FQN: abl. dynamic_ events. coruscant. black_ sun_ territory. black_ sun_ boss_ 2. hamstring/7/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
dynamic_events. , dependent on calling effectcoruscant. black_sun_territory. black_sun_boss_2. hamstring. hamstring_anim
- 2
- When effect expires
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 8
- Direction = Forward
- Sort Type = Closest
- Radius = 3.25m
- Distance = 3.25m
Only when the following conditions are met:
- <
- If TARGET is in combat
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.3
- Standard Health Percent Min = (float) 0.3
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
dynamic_events. , dependent on calling effectcoruscant. black_sun_territory. black_sun_boss_2. hamstring. hamstring_hit_fx - Add effect #2 to TARGET from CASTER
- [8s]
Hobbled
Nej has sliced your legs! You are bleeding and slowed.Slot: Debuff Duration: 8s On death: Effect is removed Tick rate: 1s (8 ticks) # occurrences: 0 Tags: tag. abl. , tag.debuff. snare abl. , tag.debuff. damage_ over_ time abl. debuff. bleed Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 8s
- Max Duration = (time) 8s - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140914776903609447 Combat log ID: 4870175086084365 FQN: abl. dynamic_ events. coruscant. black_ sun_ territory. black_ sun_ boss_ 2. hamstring/7/2 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.1
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
dynamic_events. , dependent on calling effectdromund_kaas. wilderness. spire_consequences. apex_predator. predate_bleed_tick
- 2
- When effect is applied
Perform the following actions:
- Set movement speed to 80%
- Play appearance epp.
dynamic_events. , dependent on calling effectcoruscant. black_sun_territory. black_sun_boss_2. hamstring. hamstring_slow_debuff