Body Slam

Body Slam
Your creature slams into an enemy target, dealing <<1>> kinetic damage to it and up to 4 additional enemy targets within 4 meters.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16141096757855080985 |
Combat log ID: | 3813256648982528 |
FQN: | abl. |
Star Wars name: | Body Slam |
Other languages: | Körperstoß Bousculade |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [0.6s]
Effect #1
Slot: Debuff Duration: 0.6s On death: Effect persists # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.6s
- Max Duration = (time) 0.6s
Global ID: 16141097159522542923 FQN: abl. companion. unique. mtx. nexu_ cat. dps. aoe_ attack/7/1 - Set Duration
- 1
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 4m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectrishi. boss. junkyard_dog. junkyard_dog. slam_impact - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.101
- Standard Health Percent Min = (float) 0.101
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0.33
- Coefficient = (float) 1.01
- Health Steal Percentage = (float) 0
- Slots = Primary Melee