Body Slam
Body Slam
Your creature slams into an enemy hitting all hostiles 4m around the enemy target dealing <<1>> kinetic damage to up to 5 targets.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16141105003341190246 |
Combat log ID: | 3939447083106304 |
FQN: | abl. |
Star Wars name: | Body Slam |
Other languages: | Körperstoß Bousculade |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [1.5s]
Effect #1Slot: Debuff Duration: 1.5s On death: Effect is removed Tick rate: 0.5s (3 ticks) # occurrences: 0 Tags: tag. abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s
Global ID: 16141042065568385763 FQN: abl. exp. seasons. 02. ep_ 02. boss_ group_ 01. cat_ aoe_ attack/6/1 - Set Duration
- 2
- When effect ticks the 1st time
Perform the following actions:
- Immobilize and prevent rotation
- 3
- When effect ticks the 2nd time
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectseasons. 02. ep_02. boss_group_01. aoe_leap_attack_big - Teleport To Target
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.101
- Standard Health Percent Min = (float) 0.101
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.01
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0