Bombing Run
Bombing Run
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16141107690220408356 |
Combat log ID: | 3982306561753088 |
FQN: | abl. |
Star Wars name: | Bombing Run |
Other languages: | Bombenangriff Bombardement |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Spotting
Designating targets for Republic Bombers.Slot: Buff Duration: passive On death: Effect is removed Tick rate: 8s # occurrences: 0 Global ID: 16141078029974386458 Combat log ID: 3982306561753355 FQN: abl. exp. uprisings. denova. trench_ runner. bombing_ run/6/1 - 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 100m
Only when the following conditions are met:
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [4s]
Bombing RunSlot: Debuff Duration: 4s On death: Effect is removed Tick rate: 3s (1 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s
Conditions: - Can only be called by other effects
Global ID: 16141076930462758599 Combat log ID: 3982306561753357 FQN: abl. exp. uprisings. denova. trench_ runner. bombing_ run/6/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectuprisings. denova. trench_runner. bombing_run
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 10m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 10,000
- Amount Min = (float) 5,000
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0