Bombs Away

Bombs Away
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 2.7.0 |
Global ID: | 16141010412595975992 |
Combat log ID: | 3330712778309632 |
FQN: | abl. |
Star Wars name: | Bombs Away |
Other languages: | Bomben los Largage de bombes |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1
Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140932139857416317 FQN: abl. qtr. flashpoint. korriban. imperial. boss. battledroid. air_ strike/15/1
- [10s]
Bombs Away
Firing...Slot: Buff Duration: 10s On death: Effect is removed Tick rate: 1s (10 ticks) # occurrences: 0 Hydra script: hyd. qtr. flashpoint. korriban. imperial. battledroid. inst_ battledroid Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s
Conditions: - <
- If difficulty is set to 8-man
- Can only be called by other effects
Global ID: 16140933239369044384 FQN: abl. qtr. flashpoint. korriban. imperial. boss. battledroid. air_ strike/15/2 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- Execute hydra hook fire_mine
- Play appearance epp.
qtr. , dependent on calling effectflashpoint. korriban. battledroid. bombs_away_cast
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 24
- Sort Type = Closest
- Radius = 12m
Only when the following conditions are met:
- <
- If CASTER is positioned ≤ 10m to melee distance of TARGET
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.1
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effectflashpoint. korriban. battledroid. bombs_away_loop
- [hidden] [10s]
Effect #3
Firing...Slot: Debuff Duration: 10s On death: Effect is removed Tick rate: 1.3s (7 ticks) # occurrences: 0 Hydra script: hyd. qtr. flashpoint. korriban. imperial. battledroid. inst_ battledroid Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s
Conditions: - Can only be called by other effects
Global ID: 16140934338880673751 FQN: abl. qtr. flashpoint. korriban. imperial. boss. battledroid. air_ strike/15/3 - Set Duration
- 1
- When effect ticks
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If difficulty is set to 8-man
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Execute hydra hook fire_missile
- 2
- When effect ticks
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
- If TARGET is an enemy
Perform the following actions:
- Execute hydra hook fire_missile