1. Abilities
  2. dynamic_events
  3. coruscant
  4. black_sun_territory
  5. black_sun_boss_3
  6. burn_away

Burn Away

flamingsweep

Burn Away

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
flamingsweep
Burn Away
2
firebombBurned – You have been burned! You are slowed and taking ticking damage.
  • [hidden] [1s]
    flamingsweepEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.dynamic_events.coruscant.black_sun_territory.black_sun_boss_3.burn_away_cast, dependent on calling effect
    • Immobilize but allow rotation
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 4m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.3
      - Standard Health Percent Min = (float) 0.3
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.dynamic_events.coruscant.black_sun_territory.black_sun_boss_3.burn_away_hit_fx, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • [5s]
    firebombBurned
    You have been burned! You are slowed and taking ticking damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 80%
  • 2
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.dynamic_events.coruscant.black_sun_territory.black_sun_boss_3.burn_away_hit_fx, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.08
      - Standard Health Percent Min = (float) 0.08
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0