Calibrating Shot
Calibrating Shot
Attributes
Type: | active |
Activation time: | 1s cast |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.2.0 |
Global ID: | 16141142873438708214 |
Combat log ID: | 2877228656361472 |
FQN: | abl. |
Star Wars name: | Calibrating Shot |
Other languages: | Schuss kalibrieren Tir de calibrage |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141135577469585434 FQN: abl. qtr. 1x2. raid. denova. enemy. boss. kephess. difficulty_ 4. add_ massive_ damage_ calibrate/15/1 - 1
- When effect is applied
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.64
- Standard Health Percent Min = (float) 0.64
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Play appearance epp.
qtr. 1x2. raid. denova. boss. kephess. calibrating_shot
- 2
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If difficulty is not set to Master Mode
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If difficulty is set to Master Mode
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [does not expire]
Calibrating Shot
Increases all damage dealt and accuracy by 15% per stack, as well as reduces damage taken by 10% per stack. At 5 stacks, will become Fully Calibrated!Slot: Buff Duration: passive On death: Effect is removed Initial stacks: 1 Max stacks: 5 # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141138876004496371 FQN: abl. qtr. 1x2. raid. denova. enemy. boss. kephess. difficulty_ 4. add_ massive_ damage_ calibrate/15/2 - Set Stack Limit
- 1
- When stacks of this effect increase
- When effect is applied
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by 0.15
- Modify stat Ranged Accuracy, increase by 0.15
- Modify stat Damage Received Modifier (Percentage), increase by -0.1
- 2
- When stacks of this effect increase to 5 stacks
Override target to:
- Caster
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [does not expire]
Fully Calibrated
Damage increased by a further 100%Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141137776492842428 Combat log ID: 2877228656361729 FQN: abl. qtr. 1x2. raid. denova. enemy. boss. kephess. difficulty_ 4. add_ massive_ damage_ calibrate/15/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by 1
- Play appearance epp.
npc. ability. custom. boss. flashpoint. utility. enrage
- [does not expire]
Calibrating Shot
Increases all damage dealt and accuracy by 15% per stack, as well as reduces damage taken by 15% per stack. At 5 stacks, will become Fully Calibrated!Slot: Buff Duration: passive On death: Effect is removed Initial stacks: 1 Max stacks: 5 # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141141075027751061 FQN: abl. qtr. 1x2. raid. denova. enemy. boss. kephess. difficulty_ 4. add_ massive_ damage_ calibrate/15/4 - Set Stack Limit
- 1
- When stacks of this effect increase
- When effect is applied
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by 0.15
- Modify stat Ranged Accuracy, increase by 0.15
- Modify stat Damage Received Modifier (Percentage), increase by -0.15
- 2
- When stacks of this effect increase to 5 stacks
Override target to:
- Caster
Perform the following actions:
- Add effect #3 to TARGET from CASTER