1. Abilities
  2. qtr
  3. 1x4
  4. raid
  5. asation
  6. enemy
  7. trash
  8. station
  9. droid_controller
  10. difficulty_1
  11. combust

Combustion

demolition

Combustion

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_1.trash.station.droid_controller

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
demolitionCombustion – Danger! Danger! Malfunctioning!
2
demolition
Combustion
  • [does not expire]
    demolitionCombustion
    Danger! Danger! Malfunctioning!

  • 1
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.trash.station.droid_controller.combust_caster_tick
  • 2
    • When effect is applied
    • When effect ticks

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) true

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​trash.​station.​controller_droid_recently_combusted
        AND
        • If CASTER is positioned ≤ 20m to melee distance of TARGET
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.trash.station.droid_controller.combust_target_tick
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.32
      - Standard Health Percent Min = (float) 0.32
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.trash.station.droid_controller.combust_channel_end
  • [hidden] [2s]
    demolitionEffect #2