1. Abilities
  2. quest
  3. companion
  4. states
  5. companion_stasis

Companion Stasis

nightmare

Companion Stasis

Takes the player's companion out of the fight. Removes itself if the stunned party exits combat.

Attributes

Conditions

Metadata

Users

Used by

    Related effects, buffs and debuffs

    Please click on an effect below to view its details.

    Ability activation
    1
    nightmare
    Companion Stasis
    2
    immobilizedParalyzed – Unable to act.
    • [0s] [not displayed]
      nightmareEffect #1

    • 1
      • When effect is applied

      Perform the following actions:

      • Add effect #2 to TARGET from TARGET
    • [30s]
      immobilizedParalyzed
      Unable to act.

    • 1
      • When effect is applied

      Perform the following actions:

      • Play appearance epp.quest.location.tatooine.class.sith_warrior.paralyzed, dependent on calling effect
      • Mark as neutralized
      • Immobilize but allow rotation
      • Stun the TARGET
    • 2
      • Just before this effect is removed

      Perform the following actions:

      • Play appearance epp.quest.location.tatooine.class.sith_warrior.dispel_paralyzed, dependent on calling effect
    • 3
      • When CASTER exits combat

      Perform the following actions:

      • Remove this effect