Coordination
Coordination
Increases a friendly target's critical hit chance by 5% for 60 minutes. If the target is a group member, all other group members are also affected.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Friendly |
AI type: | Buff |
Initializers: |
|
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16141039610929060815 |
Combat log ID: | 3438933069266944 |
FQN: | abl. |
Star Wars name: | Coordination |
Other languages: | [Coordination] [Coordination] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. buff. social Global ID: 16141159540125385681 FQN: abl. test. qa. mvillalobos. base_ weapon_ dmg/5/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. coordinated_firepower. cast_instant
- 2
- When effect is applied
Only when the following conditions are met:
- If TARGET is in CASTER's group
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. buff. social Conditions: - Can only be called by other effects
Global ID: 16141156241590503160 FQN: abl. test. qa. mvillalobos. base_ weapon_ dmg/5/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 0
- Sort Type = Closest
- Radius = 30m
Only when the following conditions are met:
- If TARGET is in CASTER's group
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 3
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 0
- Sort Type = Closest
- Radius = 30m
Only when the following conditions are met:
- <
- If CASTER has the talent [consular_inquisitor]
[consular_inquisitor]
FQN: tal.legacy.buff_unlock.consular_inquisitor
- If TARGET is alive
- If TARGET is in CASTER's group
- If CASTER has the talent
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 4
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If CASTER has the talent [consular_inquisitor]
[consular_inquisitor]
FQN: tal.legacy.buff_unlock.consular_inquisitor
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 5
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 0
- Sort Type = Closest
- Radius = 30m
Only when the following conditions are met:
- <
- If CASTER has the talent [knight_warrior]
[knight_warrior]
FQN: tal.legacy.buff_unlock.knight_warrior
- If TARGET is alive
- If TARGET is in CASTER's group
- If CASTER has the talent
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- 6
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If CASTER has the talent [knight_warrior]
[knight_warrior]
FQN: tal.legacy.buff_unlock.knight_warrior
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- 7
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 0
- Sort Type = Closest
- Radius = 30m
Only when the following conditions are met:
- <
- If CASTER has the talent [trooper_bounty_hunter]
[trooper_bounty_hunter]
FQN: tal.legacy.buff_unlock.trooper_bounty_hunter
- If TARGET is alive
- If TARGET is in CASTER's group
- If CASTER has the talent
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- 8
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If CASTER has the talent [trooper_bounty_hunter]
[trooper_bounty_hunter]
FQN: tal.legacy.buff_unlock.trooper_bounty_hunter
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. buff. social Conditions: - Can only be called by other effects
Global ID: 16141157341102129195 FQN: abl. test. qa. mvillalobos. base_ weapon_ dmg/5/3 - 1
- When effect is applied
Override target to:
- Companion
- Master = (int) 3
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 3
- When effect is applied
Only when the following conditions are met:
- If CASTER has the talent [consular_inquisitor]
[consular_inquisitor]
FQN: tal.legacy.buff_unlock.consular_inquisitor
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 4
- When effect is applied
Override target to:
- Companion
- Master = (int) 3
Only when the following conditions are met:
- <
- If CASTER has the talent [consular_inquisitor]
[consular_inquisitor]
FQN: tal.legacy.buff_unlock.consular_inquisitor
- If TARGET is alive
- If CASTER has the talent
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 5
- When effect is applied
Only when the following conditions are met:
- If CASTER has the talent [knight_warrior]
[knight_warrior]
FQN: tal.legacy.buff_unlock.knight_warrior
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- 6
- When effect is applied
Override target to:
- Companion
- Master = (int) 3
Only when the following conditions are met:
- <
- If CASTER has the talent [knight_warrior]
[knight_warrior]
FQN: tal.legacy.buff_unlock.knight_warrior
- If TARGET is alive
- If CASTER has the talent
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- 7
- When effect is applied
Only when the following conditions are met:
- If CASTER has the talent [trooper_bounty_hunter]
[trooper_bounty_hunter]
FQN: tal.legacy.buff_unlock.trooper_bounty_hunter
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- 8
- When effect is applied
Override target to:
- Companion
- Master = (int) 3
Only when the following conditions are met:
- <
- If CASTER has the talent [trooper_bounty_hunter]
[trooper_bounty_hunter]
FQN: tal.legacy.buff_unlock.trooper_bounty_hunter
- If TARGET is alive
- If CASTER has the talent
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- [3600s]
Coordination
Critical strike chance increased by 5%.Slot: Buff Duration: 60m 0s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.buff. class_ sm_ ia abl. buff. social Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. buff. class_ sm_ ia
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141162838660270250 Combat log ID: 3438933069267255 FQN: abl. test. qa. mvillalobos. base_ weapon_ dmg/5/4 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
agent. coordinated_firepower. target
- 2
- When effect is applied
Perform the following actions:
- Modify stat [base_weapon_damage_modifier_percentage], increase by 50
- 3
- Just before this effect is removed
Override target to:
- Companion
- Master = (int) 3
Only when the following conditions are met:
- If CASTER is a player
Perform the following actions:
- Dispel all effects from tags tag.abl.buff.class_sm_ia