Crush
Crush
Attributes
| Type: | active |
| Activation time: | instant |
| Target type: | Self |
| AI type: | Buff |
Metadata
| Contained since: | PTS 8.0 #3 |
| Global ID: | 16141130113511874901 |
| Combat log ID: | 5007098643480576 |
| FQN: | abl. |
| Star Wars name: | Crush |
| Other languages: | Crush Broyage |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1.5s]
Effect #1Slot: Buff Duration: 1.5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s
Target overrides: - [target override] Caster
Global ID: 16141136872533923391 FQN: abl. operation. enigma. boss. force_ beast. force_ beast. basic_ attacks. aoe_ attack/9/1 - Set Duration
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectenigma. boss. force_beast. basic_attacks. aoe_attack
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141133573999029078 FQN: abl. operation. enigma. boss. force_ beast. force_ beast. basic_ attacks. aoe_ attack/9/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 24
- Sort Type = Closest
- Radius = 90m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.08
- Standard Health Percent Min = (float) 0.08
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Melee