Cryo Calibration
Cryo Calibration
Attributes
| Type: | active |
| Activation time: | instant |
| Target type: | Self |
| AI type: | Buff |
Metadata
| Contained since: | Patch 7.8.0 |
| Global ID: | 16141010682102928453 |
| Combat log ID: | 4916728236605440 |
| FQN: | abl. |
| Star Wars name: | Cryo Calibration |
| Other languages: | Kryokalibrierung Calibration cryogénique |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141168748175781969 FQN: abl. dynamic_ events. dantooine. world_ boss. demo. snow_ demo/11/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 50m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [12s]
Cryo Calibration
You're freezing! Keep moving. Taking ticking damage.Slot: Debuff Duration: 12s On death: Effect is removed Tick rate: 1s (12 ticks) Initial stacks: 5 Max stacks: 10 # occurrences: 1 Tags: tag. abl. , tag.debuff. damage_ over_ time abl. dynamic_ encounters. dantooine. world_ boss. cryo_ calibration_ stack_ battle Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 12s
- Max Duration = (time) 12s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Persist at Zero Charge
Conditions: - Can only be called by other effects
Global ID: 16141169847687411204 FQN: abl. dynamic_ events. dantooine. world_ boss. demo. snow_ demo/11/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
dynamic_events. , dependent on calling effectdantooine. world_boss. snow. snow_debuff
- 3
- When effect is applied
Perform the following actions:
- Set movement speed to 85%
- 4
- When effect ticks
Only when the following conditions are met:
- If TARGET does not have any effect with the tag tag.abl.dynamic_encounters.dantooine.world_boss.cryo_calibration_in_motion
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Tags: tag.abl. dynamic_ encounters. dantooine. world_ boss. cryo_ calibration_ stack_ battle - Add effect #7 to TARGET from CASTER
- 5
- When stacks of this effect increase
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 6
- When stacks of this effect decrease
Perform the following actions:
- Dispel 1 effects from tags tag.abl.dynamic_encounters.dantooine.world_boss.cryo_calibration_stacking_slow
- 7
- When CASTER is moving
Only when the following conditions are met:
- If TARGET does not have any effect with the tag tag.abl.dynamic_encounters.dantooine.world_boss.cryo_calibration_in_motion
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 8
- When stacks of this effect increase to 10 stacks
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- Remove this effect
- 9
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.dynamic_encounters.dantooine.world_boss.cryo_calibration_stacking_slow
- [10s]
Frozen Solid
Unable to move or take actions. Taking ticking damage.Slot: Debuff Duration: 10s On death: Effect is removed Tick rate: 1s (10 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141170947199038923 Combat log ID: 4916728236605751 FQN: abl. dynamic_ events. dantooine. world_ boss. demo. snow_ demo/11/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Play appearance epp.
dynamic_events. , dependent on calling effectdantooine. world_boss. snow. ice_block_target
- 2
- When effect expires
Perform the following actions:
- Instantly kill the TARGET
- [301s]
In Motion
Struggling to stay warm...Slot: Buff Duration: 5m 1s On death: Effect is removed Tick rate: 1s (301 ticks) # occurrences: 1 Tags: tag. abl. dynamic_ encounters. dantooine. world_ boss. cryo_ calibration_ in_ motion Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5m 1s
- Max Duration = (time) 5m 1s - Set type to Positive, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141172046710655870 Combat log ID: 4916728236605736 FQN: abl. dynamic_ events. dantooine. world_ boss. demo. snow_ demo/11/4 - Set Duration
- 1
- When effect ticks
Only when the following conditions are met:
- If TARGET does not have any effect with the tag tag.abl.dynamic_encounters.dantooine.world_boss.cryo_calibration_stack_battle
Perform the following actions:
- Remove this effect
- 2
- When effect ticks
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- Tags: tag.abl. dynamic_ encounters. dantooine. world_ boss. cryo_ calibration_ stack_ battle
- 3
- On Move Stop
- Proc Chance Percent = (float) 0
- Rate Limit Interval = (time) 0s
Perform the following actions:
- Remove this effect
- On Move Stop
- [hidden] [120s]
Effect #5Slot: Other (not visible) Duration: 2m 0s On death: Effect is removed Initial stacks: 1 Max stacks: 5 # occurrences: 5 Tags: tag. abl. dynamic_ encounters. dantooine. world_ boss. cryo_ calibration_ stacking_ slow Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 5 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2m 0s
- Max Duration = (time) 2m 0s - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141173146222283053 FQN: abl. dynamic_ events. dantooine. world_ boss. demo. snow_ demo/11/5 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 85%
- [1s]
Stunned
Unable to take actions.Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141174245733910736 Combat log ID: 4916728236605745 FQN: abl. dynamic_ events. dantooine. world_ boss. demo. snow_ demo/11/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 2, 15° pitch, 0° yaw
- 2
- When effect is applied
Perform the following actions:
- Stun the TARGET
- [0s] [not displayed]
Effect #7Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. debuff. damage_ over_ time Conditions: - Can only be called by other effects
Global ID: 16141175345245539975 FQN: abl. dynamic_ events. dantooine. world_ boss. demo. snow_ demo/11/7 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.1
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0