1. Abilities
  2. dynamic_events
  3. dantooine
  4. snow_biome
  5. utility
  6. cold_exhaustion

Cryogenic Saturation

Cryogenic Saturation

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
stimpack
Cryogenic Saturation
2
10
cryobangrenadeCryogenic Saturation – Struggling to stay warm...
3
Cryogenic Saturation
4
Cryogenic Saturation
  • [does not expire]
    stimpackCryogenic Saturation

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​dynamic_encounters.​dantooine.​snow.​cold_stacks
  • [86400s]
    cryobangrenadeCryogenic Saturation
    Struggling to stay warm...

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.dynamic_encounters.dantooine.world_boss.cryo_calibration_stack_battle
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​dynamic_encounters.​dantooine.​world_boss.​cryo_calibration_in_motion or tag.​abl.​debuff.​scripted_snare

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.dynamic_encounters.dantooine.world_boss.cryo_calibration_stack_battle
  • 3
    • When CASTER is moving

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [0.5s]
    Cryogenic Saturation

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
  • [86400s]
    Cryogenic Saturation

  • 1
    • On Move Stop
      - Proc Chance Percent = (float) 0
      - Rate Limit Interval = (time) 0s

    Perform the following actions:

    • Remove this effect
  • 2
    • When effect ticks

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.dynamic_encounters.dantooine.world_boss.cryo_calibration_stack_battle