1. Abilities
  2. operation
  3. enigma
  4. boss
  5. force_beast
  6. force_beast
  7. major_beastling
  8. eat_bait

Culling Beam

spined_carapace

Culling Beam

Attributes

Conditions

Metadata

Users

Used by

    Related effects, buffs and debuffs

    Please click on an effect below to view its details.

    Ability activation
    1
    spined_carapaceCulling Beam – Eating the Bait
    2
    sacrificeCorrupted – The Beastling is corrupted and will explode when consumed
    3
    spined_carapace
    Culling Beam
    • [does not expire]
      spined_carapaceCulling Beam
      Eating the Bait

    • 1
      • When effect is applied

      Perform the following actions:

      • Stun the TARGET
    • 2
      • When channel ended

      Override target to:

      • Caster

      Perform the following actions:

      • Add effect #2 to TARGET from CASTER
    • 3
      • When channel ended

      Perform the following actions:

      • Instantly kill the TARGET
    • 4
      • When effect is applied
      • When effect ticks

      Perform the following actions:

      • Play appearance epp.creature.wraid.giant.crushing_bite, dependent on calling effect
    • [15s]
      sacrificeCorrupted
      The Beastling is corrupted and will explode when consumed

    • 1
      • When character dies

      Perform the following actions:

      • Create Area Effect
        - Use Target Bounding Volume = (bool) true
        - Expire On Effect Removal = (bool) false
        - InitialPositionOffsetRelative = (bool) false
        - LocalRotation_DisablePitch = (bool) false
        - InitialPosition_Type = (string) aoePositionOptionType_Entity
        - InitialPosition_EntityType = (string) aoeTarget_Target
        - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
        - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
        - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
        - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
        - Shape Type = (string) aoeSphere
        - Target Conditions = (string)
        - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
        - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
        - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
        - Radius_ScalarType = (string) aoeScalarType_LiteralValue
        - Area Effect Tag = (string)
        - Ability Caster = (string) aoeAbilityCaster_Caster
        - Ability Target = (string) aoeAbilityTarget_Target
        - Looping Vfx = (string) flashpoint/corellia/republic/enemy/boss_1/magma_droid_magma_pool
        - On Tick Vfx = (string)
        - LocalRotationType = (string) aoeRotation_None
        - LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
        - LoopingVfxSourceBone = (string)
        - LoopingVfxPlaystyle = (string) aoeVfx_PlayAtPosition
        - OnTickVfxPlaystyle = (string) aoeVfx_None
        - Effect Number = (int) 0
        - Ability Spec =

        Force Corrupted

        FQN: abl.​operation.​enigma.​boss.​force_beast.​force_beast.​major_beastling.​corruption_pool_gtaoe

        Force Corrupted

        - Min Tick Count = (int) 20
        - Max Tick Count = (int) 20
        - Tick Rate = (float) 1
        - Min Lifespan = (float) 20
        - Max Lifespan = (float) 20
        - InitialPosition_X_Value = (float) 0
        - InitialPosition_Y_Value = (float) 0
        - InitialPosition_Z_Value = (float) 0
        - InitialOrientation_Pitch_Value = (float) 0
        - InitialOrientation_Yaw_Value = (float) 0
        - InitialOrientation_Roll_Value = (float) 0
        - Radius_Value = (float) 0.75
        - Min Distance = (float) 0
        - First Tick Delay = (float) 1.5
        - LoopingVfxLocalScale_X = (float) 1
        - LoopingVfxLocalScale_Y = (float) 1
        - LoopingVfxLocalScale_Z = (float) 1
        - OnTickVfxLocalScale_X = (float) 1
        - OnTickVfxLocalScale_Y = (float) 1
        - OnTickVfxLocalScale_Z = (float) 1
    • [0s] [not displayed]
      spined_carapaceEffect #3