Decrease Minor Beastling Health
Decrease Minor Beastling Health
Attributes
| Type: | active |
| Activation time: | instant |
| Target type: | Any |
| AI type: | None |
Metadata
| Contained since: | PTS 8.0 #4 |
| Global ID: | 16140917310643558377 |
| Combat log ID: | 5038954415915008 |
| FQN: | abl. |
| Star Wars name: | Decrease Minor Beastling Health |
| Other languages: | [Decrease Minor Beastling Health] [Decrease Minor Beastling Health] |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Decrease Minor Beastling Health
Decreases Minor Beastling Health somewhat per stackSlot: Buff Duration: passive On death: Effect is removed Initial stacks: 1 Max stacks: 20 # occurrences: 1 Tags: tag. abl. 1. ability_ 6 Initializers: - Set Scales with Charges
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141136295305253528 FQN: abl. operation. enigma. boss. force_ beast. test. buff_ terminal_ 06/4/1 - 1
- When character receives an effect with tags tag.
abl. 1. target_2
Override target to:
- Trigger Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character receives an effect with tags tag.
- [does not expire]
Decrease Minor Beastling Health
Decreases Minor Beastling Health somewhat per stackSlot: Buff Duration: passive On death: Effect persists Initial stacks: 1 Max stacks: 20 # occurrences: 1 Tags: tag. abl. 1. ability_ 6 Initializers: - Set Scales with Charges
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141139593840193441 FQN: abl. operation. enigma. boss. force_ beast. test. buff_ terminal_ 06/4/2 - 1
- When stacks of this effect increase
- When effect is applied
Perform the following actions:
- Modify stat Max Health, increase by -2%
- Heal the TARGET for 1*BonusHeal + (100% of its HP), causing no threat