1. Abilities
  2. test
  3. robh
  4. team_detection_volume

Detecting Team Counts

attack

Detecting Team Counts

Attributes

Conditions

Metadata

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
attack
Detecting Team Counts
2
attack
Detecting Team Counts
3
attack
Detecting Team Counts
4
attack
Detecting Team Counts
  • [does not expire]
    attackDetecting Team Counts

    • On Apply

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET does not have any effect with the tag tag.​abl.​buff.​stealth
        AND
        • If TARGET has an effect with the tag tag.​abl.​player.​is_republic applied by TARGET
        >

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) Team_A_Enter
      - Object Self = (int) 1
    • Custom
      - Param 2 = (string) test
      - Param 3 = (string)
      - Param 4 = (string)
      - Param 5 = (string)
      - Param 6 = (string)
      - Param 7 = (string)
      - Param 8 = (string)
      - Param 9 = (string)
      - Param 1 = (int) 9070886169804756135
    • Just before this effect is removed

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET does not have any effect with the tag tag.​abl.​buff.​stealth
        AND
        • If TARGET has an effect with the tag tag.​abl.​player.​is_republic applied by TARGET
        >

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) Team_A_Leave
      - Object Self = (int) 1
    • On Apply

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET does not have any effect with the tag tag.​abl.​buff.​stealth
        AND
        • If TARGET has an effect with the tag tag.​abl.​player.​is_empire applied by TARGET
        >

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) Team_B_Enter
      - Object Self = (int) 1
    • Just before this effect is removed

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET does not have any effect with the tag tag.​abl.​buff.​stealth
        AND
        • If TARGET has an effect with the tag tag.​abl.​player.​is_empire applied by TARGET
        >

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) Team_B_Leave
      - Object Self = (int) 1
    • On Apply

    Only when the following conditions are met:

      • If PRIMARY TARGET has an effect with the tag tag.​abl.​buff.​stealth

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
    • When NPC with this effect receives an effect with tags 12849767710681805662

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
    • Custom
      - Param 2 = (string) Detected a Sprint Effect Received
      - Param 3 = (string)
      - Param 4 = (string)
      - Param 5 = (string)
      - Param 6 = (string)
      - Param 7 = (string)
      - Param 8 = (string)
      - Param 9 = (string)
      - Param 1 = (int) 9499481598613081908
  • [1s]
    attackDetecting Team Counts

    • On Apply

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET does not have any effect with the tag tag.​abl.​buff.​stealth
        AND
        • If TARGET has an effect with the tag tag.​abl.​player.​is_republic applied by TARGET
        >

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) Team_A_Enter
      - Object Self = (int) 1
    • On Apply

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET does not have any effect with the tag tag.​abl.​buff.​stealth
        AND
        • If TARGET has an effect with the tag tag.​abl.​player.​is_empire applied by TARGET
        >

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) Team_B_Enter
      - Object Self = (int) 1
  • [1s]
    attackDetecting Team Counts

    • On Apply

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET has an effect with the tag tag.​abl.​buff.​stealth
        AND
        • If TARGET has an effect with the tag tag.​abl.​player.​is_republic applied by TARGET
        >

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) Team_A_Leave
      - Object Self = (int) 1
    • On Apply

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET has an effect with the tag tag.​abl.​buff.​stealth
        AND
        • If TARGET has an effect with the tag tag.​abl.​player.​is_empire applied by TARGET
        >

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) Team_B_Leave
      - Object Self = (int) 1
  • [does not expire]
    attackDetecting Team Counts

    • When effect ticks

    Only when the following conditions are met:

      • If PRIMARY TARGET does not have any effect with the tag tag.​abl.​buff.​stealth

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Remove this effect