Devour
Devour
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 6.2.0 |
Global ID: | 16140970316560515982 |
Combat log ID: | 4428566548709376 |
FQN: | abl. |
Star Wars name: | Devour |
Other languages: | Verzehren Engloutissement |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141134272696312190 FQN: abl. alliance. satele_ ship. emperor_ encounter. vitiate_ malice. flurry/4/1 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. operation. dxun. boss. holding_ pens. felshade. flurry_ in_ dark_ damage Conditions: - Can only be called by other effects
Global ID: 16141130974161427543 FQN: abl. alliance. satele_ ship. emperor_ encounter. vitiate_ malice. flurry/4/2 - 1
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 18
- Direction = Forward
- Sort Type = Closest
- Distance = 4m
- Angle = (float) 45
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 3
- Flurry Blows Max = (int) 3
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.26
- Standard Health Percent Min = (float) 0.24
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee
- 2
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 18
- Direction = Forward
- Sort Type = Closest
- Distance = 4m
- Angle = (float) 45
Only when the following conditions are met:
- <
- <
- If TARGET has one effect from [passive]
[passive]
FQN: abl.operation.dxun.boss.the_pack_leader.charging_bull.passive
- If TARGET is alive
- If TARGET has one effect from
- <
- If TARGET has one effect from [passive]
[passive]
FQN: abl.operation.dxun.boss.holding_pens.crimson_stalker.passive
- If TARGET is alive
- If TARGET has one effect from
- <
Perform the following actions:
- Add effect #3 to TARGET from TARGET
- [15s]
Savage Claws
Periodically taking internal damage.
The razor-like claws of the Felstalker tear through flesh and armor effortlessly.Slot: Debuff Duration: 15s On death: Effect is removed Tick rate: 3s (5 ticks) Initial stacks: 1 Max stacks: 3 # occurrences: 1 Tags: tag. abl. operation. dxun. boss. holding_ pens. felshade. flurry_ in_ dark_ damage_ adds Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141132073673055972 Combat log ID: 4428566548709672 FQN: abl. alliance. satele_ ship. emperor_ encounter. vitiate_ malice. flurry/4/3 - Set Duration
- 2
- When effect is applied
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.01
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0