1. Abilities
  2. exp
  3. 03
  4. mek_sha
  5. world_arc
  6. shared
  7. heroic
  8. bar_fight
  9. water_splash

Douse

glass

Douse

Attributes

Conditions

Metadata

Used by

Used by
  • apc.exp.03.mek_sha.world.shared.heroic.bar_fight.water_splash

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
glass
Douse
2
explosiveprobeDazed – Dispels Drunken Rage for 18 seconds.
3
glass
Douse
4
glass
Douse
5
glass
Douse
  • [0s] [not displayed]
    glassEffect #1

    • On Apply

    Only when the following conditions are met:

      • If PRIMARY TARGET has an effect with the tag 10627189827317389040

    Perform the following actions:

    • Play appearance epp . world_design . generic . explosion . standard_melee_impact, dependent on calling effect
    • Add effect #2 to TARGET from TARGET
    • Add effect #5 to TARGET from TARGET
    • On Apply

    Perform the following actions:

    • Play appearance epp . exp . 03 . mek_sha . heroic . bar_fight . water_splash, dependent on calling effect
    • Add effect #3 to TARGET from TARGET
  • [18s]
    explosiveprobeDazed
    Dispels Drunken Rage for 18 seconds.

    • On Apply

    Perform the following actions:

    • Dispel all effects
    • Play appearance epp . exp . 03 . mek_sha . heroic . bar_fight . debuff_overhead_icon, dependent on calling effect
    • When effect expires

    Perform the following actions:

    • Add effect #4 to TARGET from PRIMARY TARGET
  • [0s] [not displayed]
    glassEffect #4

    • On Apply

    Perform the following actions:

    • Unknown (164)
      - Ability Spec = (int) 16141018301843901837
      - From Actor = (int) 3
      - To Actor = (int) 3
  • [hidden] [3s]
    glassEffect #5

    • On Apply

    Perform the following actions:

    • Stun the TARGET