1. Abilities
  2. operation
  3. dxun
  4. boss
  5. morphing_trandoshans
  6. the_ultimate_hunter
  7. dying_light

Dying Light

creepingterror

Dying Light

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
creepingterror
Dying Light
2
stimpackSurging Flame – When this channel is completed Greus will devasted all targets in range. The fires of Greus destroy all that they touch.
3
creepingterror
Dying Light
  • [hidden] [8s]
    creepingterrorEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
  • 2
    • When effect ticks the 1st time

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Play appearance epp.operation.dxun.boss.morphing_trandoshans.the_ultimate_hunter.dying_light.warning, dependent on calling effect
  • [does not expire]
    stimpackSurging Flame
    When this channel is completed Greus will devasted all targets in range.

    The fires of Greus destroy all that they touch.


  • 2
    • When effect is applied

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) true
      - InitialPositionOffsetRelative = (bool) false
      - RadiusResetScaleOnReachedMaxScale = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_Entity
      - InitialPosition_EntityType = (string) aoeTarget_Caster
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
      - Shape Type = (string) aoeSphere
      - Target Conditions = (string) aoeTargetCondition_IsAlive;aoeTargetCondition_IsPlayer
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Radius_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string)
      - On Tick Vfx = (string)
      - LocalRotationType = (string) aoeRotation_None
      - RadiusScalingType = (string) aoeScaling_FixedAmount
      - LoopingVfxPlaystyle = (string) aoeVfx_None
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - RadiusBehaviorOnReachedMaxScale = (string) aoeScaling_StopScaling
      - Effect Number = (int) 0
      - Ability Spec =

      Pyroclasm

      FQN: abl.​operation.​dxun.​boss.​morphing_trandoshans.​greus.​pyroclasm_aoe

      Pyroclasm

      - Min Tick Count = (int) 16
      - Max Tick Count = (int) 16
      - Tick Rate = (float) 0.5
      - Min Lifespan = (float) 8
      - Max Lifespan = (float) 8
      - InitialPosition_X_Value = (float) 0
      - InitialPosition_Y_Value = (float) 0
      - InitialPosition_Z_Value = (float) 0
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) 0
      - InitialOrientation_Roll_Value = (float) 0
      - Radius_Value = (float) 0.1
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0.1
      - RadiusMaxScale = (float) 3.5
      - RadiusScaleAmountPerSecond = (float) 0.35
      - LoopingVfxLocalScale_X = (float) 1
      - LoopingVfxLocalScale_Y = (float) 1
      - LoopingVfxLocalScale_Z = (float) 1
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
  • 3
    • When effect is applied

    Perform the following actions:

    • Set Untargetable
  • 4
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 1000m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • [hidden] [5s]
    creepingterrorEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Nightmare_Victory