1. Abilities
  2. operation
  3. dxun
  4. boss
  5. hybrid_horror
  6. ci_antitheft_droid
  7. gtae_electrical_overload

Electrical Surge

abl_tr_vg_ion_storm

Electrical Surge

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_tr_vg_ion_storm
Electrical Surge
2
abl_tr_vg_ion_storm
Electrical Surge
3
99
movementslowedNerve Damage – Movement speed is reduced. The electrical surge is rapidly crippling your ability to move!
4
abl_tr_vg_ion_storm
Electrical Surge
5
abl_tr_vg_ion_storm
Electrical Surge
6
abl_tr_vg_ion_storm
Electrical Surge
7
spvp_boosterrecharge
[DNT: Updating Charge]
  • [0s] [not displayed]
    abl_tr_vg_ion_stormEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [does not expire]
    abl_tr_vg_ion_stormElectrical Surge

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 18
      - Sort Type = Closest
      - Radius = 7.5m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​player_carrier
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.05
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 7.5m

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​player_carrier
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
    • Remove this effect
  • 3
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.hybrid_horror.ci_antitheft_droid.gtae_electrical_overload.ground_warning, dependent on calling effect
  • [6s]
    movementslowedNerve Damage
    Movement speed is reduced.

    The electrical surge is rapidly crippling your ability to move!


  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.hybrid_horror.ci_antitheft_droid.gtae_electrical_overload.debuff_slow, dependent on calling effect
  • [0s] [not displayed]
    abl_tr_vg_ion_stormEffect #4

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​is_battery_01

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​is_battery_02

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [0s] [not displayed]
    abl_tr_vg_ion_stormEffect #5

  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.operation.dxun.boss.hybrid_horror.battery.charge_level
  • 3
    • When effect is applied

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • [0s] [not displayed]
    abl_tr_vg_ion_stormEffect #6

  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 150m

    Only when the following conditions are met:

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.operation.dxun.boss.hybrid_horror.battery.charge_level
  • 3
    • When effect is applied

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • [5s]
    spvp_boosterrecharge [DNT: Updating Charge]