1. Abilities
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  3. seasons
  4. 02
  5. ep_01
  6. followers
  7. passive_emergency_diversion

Emergency Diversion

decoygunner

Emergency Diversion

Attributes

Conditions

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Related effects, buffs and debuffs

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Ability activation
1
decoygunnerEmergency Diversion – When this target is reduced to less than 25% health, an Emergency Diversion effect will automatically trigger, temporarily suppressing all threat for its duration. Healing this target above 50% health immediately ends Emergency Diversion.
2
decoygunnerEmergency Duration (Active) – Target's threat is temporarily suppressed. Healing this target over 50% of its maximum health will end this effect.
  • [does not expire]
    decoygunnerEmergency Diversion
    When this target is reduced to less than 25% health, an Emergency Diversion effect will automatically trigger, temporarily suppressing all threat for its duration. Healing this target above 50% health immediately ends Emergency Diversion.

  • 1
    • Before NPC with this effect takes damage, not more than every 0.5s

    Only when the following conditions are met:

      • If hitpoints of TARGET ≤ 25%

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER
  • [does not expire]
    decoygunnerEmergency Duration (Active)
    Target's threat is temporarily suppressed. Healing this target over 50% of its maximum health will end this effect.

  • 1
    • When effect is applied

    Perform the following actions:

    • Mark as neutralized
  • 2
    • When character receives healing

    Only when the following conditions are met:

      • If hitpoints of TARGET > 50%

    Perform the following actions:

    • Remove this effect
  • 3
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect