Energized Vambrace
Energized Vambrace
Gaining an Energy Lode stack increases Retractable Blade's bleed and Magnetic Blast's damage by 5% for 10 seconds. Stacks up to 4 times.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141061256416659608 |
Combat log ID: | 4325981254844416 |
FQN: | abl. |
Star Wars name: | Energized Vambrace |
Other languages: | Energetisierter Armpanzer Manchettes d'énergie |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141098471819621127 FQN: abl. itm. tactical. sow. bou_ tro. pow_ vang. ap_ tact. dmg_ sust_ 01/22/1 - Set Stack Limit
- 1
- When character receives an effect with tags tag.
abl. bounty_hunter. energy_burst_charges
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character receives an effect with tags tag.
- 2
- When character receives an effect with tags tag.
abl. trooper. cell_burst_charges
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- When character receives an effect with tags tag.
- [10s]
Energized Vambrace
Retractable Blade's Bleed and Magnetic Blast's damage increased.Slot: Buff Duration: 10s On death: Effect is removed Initial stacks: 1 Max stacks: 4 # occurrences: 1 Tags: tag. abl. bounty_ hunter. energized_ blade Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s
Conditions: - Can only be called by other effects
Global ID: 16141101770354505982 FQN: abl. itm. tactical. sow. bou_ tro. pow_ vang. ap_ tact. dmg_ sust_ 01/22/2 - Set Stack Limit
- 1
- When stacks of this effect increase
- When stacks of this effect decrease
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Modify meta stat Damage Done Modifier (Percentage) for effects from tag tag.
abl. , increase by 5%bounty_ hunter. rb_ bleed - Modify meta stat Damage Done Modifier (Percentage) for effects from tag tag.
abl. , increase by 5%bounty_ hunter. magnetic_ blast
- [10s]
Energized Vambrace
Gut's bleed effect and Tactical Surge's damage increased.Slot: Buff Duration: 10s On death: Effect is removed Initial stacks: 1 Max stacks: 4 # occurrences: 1 Tags: tag. abl. trooper. energized_ blade Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s
Conditions: - Can only be called by other effects
Global ID: 16141100670842879657 FQN: abl. itm. tactical. sow. bou_ tro. pow_ vang. ap_ tact. dmg_ sust_ 01/22/3 - Set Stack Limit
- 1
- When stacks of this effect increase
- When stacks of this effect decrease
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Modify meta stat Damage Done Modifier (Percentage) for effects from tag tag.
abl. , increase by 5%trooper. gut_ bleed - Modify meta stat Damage Done Modifier (Percentage) for effects from tag tag.
abl. , increase by 5%trooper. tactical_ surge