1. Abilities
  2. npc
  3. ability
  4. gree
  5. droid
  6. bmf_droid
  7. energy_vortex

Energy Vortex

finishingstrikes

Energy Vortex

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.event.gree.mob.bmf_droid.core_defense_droid

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
finishingstrikes
Energy Vortex
2
finishingstrikes
Energy Disk Projectile
3
finishingstrikes
Recently Hit by Energy Disk
  • [hidden] [does not expire]
    finishingstrikesEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.trash.marsh.warped_warlord.blade_vortex_loop
  • 2
    • When effect is applied
    • When effect ticks

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​trash.​marsh.​warlord_recently_hit_by_blades
        AND
        • If CASTER is positioned ≤ 50m to melee distance of TARGET
        AND
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect is applied
    • When effect ticks

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 50m to melee distance of TARGET
        AND
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.trash.marsh.warped_warlord.blade_vortex_end
  • [hidden] [1s]
    finishingstrikes [HIDDEN] Energy Disk Projectile

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.trash.marsh.warped_warlord.blade_vortex_tick
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 2
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.trash.marsh.warped_warlord.blade_vortex_target
    • Add effect #3 to TARGET from CASTER
  • [hidden] [0.8s]
    finishingstrikes [HIDDEN] Recently Hit by Energy Disk

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.18
      - Standard Health Percent Min = (float) 0.18
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0