1. Abilities
  2. operation
  3. dxun
  4. boss
  5. morphing_trandoshans
  6. hissyphis
  7. envenomed_strike

Envenomed Strike

weakenresolve

Envenomed Strike

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
weakenresolve
Envenomed Strike
2
virulentpoisonVenom of Hissyphis (Any) – Periodically afflicted by internal damage. This effect can be cleansed. The essence of ruin flows through your veins.
  • [0s] [not displayed]
    weakenresolveEnvenomed Strike

    • On Apply

    Only when the following conditions are met:

      • If TARGET does not have 1 or more effects with the tag 11678829473356815967

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.3
      - Standard Health Percent Min = (float) 0.3
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Int(5)
    • Add effect #2 to TARGET from TARGET
    • On Apply

    Only when the following conditions are met:

      • If TARGET has an effect with the tag 11678829473356815967

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.4
      - Standard Health Percent Min = (float) 0.4
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Int(5)
    • Add effect #2 to TARGET from TARGET
    • On Apply

    Perform the following actions:

    • Unknown (164)
      - Ability Spec = (int) 16141174576186662548
      - From Actor = (int) 2
      - To Actor = (int) 3
    • On Apply
    • [target override]

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • Modify Charges
      - Ability Spec = (int) 0
      - Amount Max = (float) -10
      - Amount Min = (float) -10
      - Amount Percent = (float) 0
    • On Apply
    • [target override]

    Only when the following conditions are met:

      • If difficulty is set to Hard or Nightmare Mode

    Perform the following actions:

    • Modify Charges
      - Ability Spec = (int) 0
      - Amount Max = (float) -5
      - Amount Min = (float) -5
      - Amount Percent = (float) 0