Eviscerate
Eviscerate
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141160002381329971 |
Combat log ID: | 982211775954944 |
FQN: | abl. |
Star Wars name: | Eviscerate |
Other languages: | DE_Eviscerate FR_Eviscerate |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [9s]
Eviscerate
(Tech) Severe Internal BleedingSlot: Debuff Duration: 9s On death: Effect is removed Tick rate: 3s (3 ticks) # occurrences: 1 Tags: tag. abl. dispel_ type. tech Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 9s
- Max Duration = (time) 9s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141072267752661688 FQN: abl. test. qa. raid_ 50. insect_ wing. trash. silent_ crawler. eviscerate/0/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
test. , dependent on calling effectqa. raid_50. insect_wing. trash. silent_crawler. stab - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.38
- Standard Health Percent Min = (float) 0.32
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Interrupt ability but do not prevent follow-up usage
- 2
- When effect ticks
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effecttoxic_dart. target_tick - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.14
- Standard Health Percent Min = (float) 0.12
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0