1. Abilities
  2. placeables
  3. exp
  4. 02
  5. rishi
  6. ambient
  7. hunt
  8. sea_pheromones

Examining Sea Pheromones

smokegrenade

Examining Sea Pheromones

Attributes

Conditions

Metadata

Users

Triggered by clicking on (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
StunnedStunned – Unable to act. Not removable.
2
creepingterrorIncredible Smell – You managed to get Sea Pheromones everywhere. The smell will remain with you for some time before fading.
3
smokegrenade
Examining Sea Pheromones
  • [hidden] [1s]
    StunnedStunned
    Unable to act. Not removable.

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook pheromones
    • Play appearance epp.placeables.examine.examine_low_end
  • 2
    • When effect expires

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.exp.02.rishi.ambient.hunt.stink, dependent on calling effect
  • 3
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [5400s]
    creepingterrorIncredible Smell
    You managed to get Sea Pheromones everywhere. The smell will remain with you for some time before fading.

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 20m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​exp.​02.​rishi.​ambient.​hunt.​pheromones
        AND
        • If TARGET is a player
        AND
        • If TARGET is not in combat
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [0s] [not displayed]
    smokegrenadeEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.02.rishi.ambient.hunt.stink, dependent on calling effect