1. Abilities
  2. agent
  3. skill
  4. marksmanship
  5. finish_the_job

Finish the Job

abl_ag_sn_finish_the_job

Finish the Job

Dealing damage with Ambush to a target with less than 30% health grants Finish the Job, increasing the damage of your next Takedown by 20%.

Attributes

Conditions

Metadata

Used by

Used by
  • apc.agent.sniper.marksmanship

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_ag_sn_finish_the_job
Finish the Job
2
abl_ag_sn_finish_the_job
Finish the Job
3
abl_ag_sn_finish_the_jobFinish the Job – Takedown damage increased.
  • [hidden] [does not expire]
    abl_ag_sn_finish_the_jobEffect #1

    • When NPC with this effect deals damage (weapon mode 1)
      that does not get reflected
    • [target override]

    Only when the following conditions are met:

      • If hitpoints of PRIMARY TARGET <= 30%

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [0s] [not displayed]
    abl_ag_sn_finish_the_jobEffect #2

    • On Apply
    • [target override]

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • [10s]
    abl_ag_sn_finish_the_jobFinish the Job
    Takedown damage increased.

    • On Apply

    Perform the following actions:

    • Play appearance epp . agent . finish_the_job . buff, dependent on calling effect
    • Modify meta stat #79, fixed = 0.2
    • When NPC with this effect deals damage (weapon mode 1)
      that does not get reflected

    Perform the following actions:

    • Remove this effect