Fire Armor Piercing Rocket
Fire Armor Piercing Rocket
REQUIRES ROCKET AMMUNITION.
Fires a single armor piercing rocket at your target. Deals <<1>> internal damage, and causes the target to take 25% increased damage for the next <<2>> seconds.
Each Rocket Skytrooper that is defeated before it can fire a rocket will yield extra ammunition.
Ammunition remaining is displayed in your buff bar.
Attributes
Type: | active |
Activation time: | 1.1s cast |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16141085267596738728 |
Combat log ID: | 3969533329014784 |
FQN: | abl. |
Star Wars name: | Fire Armor Piercing Rocket |
Other languages: | Panzerbrechende Rakete abfeuern Tir de roquette perforante |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1s]
Effect #1Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Global ID: 16141032585321673492 FQN: abl. exp. seasons. 02. ep_ 01. boss. pa_ 717. pa_ 717. utility. fire_ rocket/6/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectseasons. 02. ep_01. boss. pa_717. rocket. rocket_projectile
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- Tags: tag.abl. exp. seasons. 02. ep_ 01. boss. pa_ 717. pa_ 717. utility. rocket_ ammo_ pickup
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141033684833301209 FQN: abl. exp. seasons. 02. ep_ 01. boss. pa_ 717. pa_ 717. utility. fire_ rocket/6/2 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 9
- Standard Health Percent Min = (float) 9
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER
- Play appearance epp.
exp. seasons. 02. ep_01. boss. pa_717. rocket. rocket_target_impact
- [30s]
Damaged Armor
Taking 25% increased damage from all sources.Slot: Debuff Duration: 30s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30s
- Max Duration = (time) 30s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141034784344928398 Combat log ID: 3969533329015048 FQN: abl. exp. seasons. 02. ep_ 01. boss. pa_ 717. pa_ 717. utility. fire_ rocket/6/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Damage Received Modifier (Percentage), increase by 0.25
- [hidden] [0.7s]
Effect #4Slot: Debuff Duration: 0.7s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.7s
- Max Duration = (time) 0.7s
Global ID: 16141027087763473579 FQN: abl. exp. seasons. 02. ep_ 01. boss. pa_ 717. pa_ 717. utility. fire_ rocket/6/4 - Set Duration
- 1
- When effect expires
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectseasons. 02. ep_01. boss. pa_717. rocket. rocket_end