1. Abilities
  2. alliance
  3. legacy_reborn
  4. lana
  5. fling

Fling

thrown

Fling

Take an enemy trapped in a whilrwind and hurl them at the furthest enemy, dealing <<1>> and stunning them temporarily.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
thrown
Fling
2
thrownFlung – Thrown to another enemy.
3
stunnedStunned – Stunned and inactive for a few seconds.
4
thrown
Fling
  • [0s] [not displayed]
    thrownEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [0.5s]
    thrownFlung
    Thrown to another enemy.

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Furthest
      - Radius = 30m

    Only when the following conditions are met:

      • <
        • If TARGET is in combat
        AND
        • If TARGET is not an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
  • 3
    • When effect expires

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [3s]
    stunnedStunned
    Stunned and inactive for a few seconds.

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.228
      - Standard Health Percent Min = (float) 0.188
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 2.08
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Stun the TARGET
    • Play appearance epp.sith_warrior.backhand.stun, dependent on calling effect
  • [1s]
    thrownFling

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic To Caster
      - Knockdown = (int) 1
      - Height = (float) 1.5